"Zeldaboy180;c-18121779" wrote:
"Atreya33;c-18121669" wrote:
Devs have confirmed that the new world will have 5 lots, the same amount of lots as the vampire world and glimmerbrook. So it will be small. But I think the rural area of Henford on Bagley will also be a good home for my werewolves.
My 'fear' is that, just like vampires, aliens and spellcasters, the new werewolves will be toned done and invisible unless you are actively playing a household with them. I would like occults to be visible and acting like occults when you meet them. Perfect scenario would be to have a lot trait that let's them be their true self. That way we can choose which lots they are attracted too and which lots will be without occult activity.
It's exactly my concern.
If I visit a spellcasters house, I would expect to see them using magic go get household chores done. Or if I pick a fight, why wouldn't a spellcaster zap me in revenge?
I agree with lot traits. I wish they would do an RoM pack refresh that at least allows autonomous use of magic on designated lots. Spellcasters should be able to magically repair the plumbing or clean the kitty box in their own homes without being told. I recently posted a humorous screenshot of 4 Spellcasters, including sages, trying to repair the fridge in the Magic Realm. That shouldn’t require any amount of manual labor.