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EgonVM
4 years agoSeasoned Ace
Hmm... Here are some that come to my mind...
That's all that have come to my mind currently...
- StrangerVille: Servos will never get possessed. Perfect replacements for hazmat suits!
- Servos with Techie lifestyle become inspired because they're a servo, the pinnacle of technology.
- Adrenaline Seekers get a special moodlet in haunted houses.
- Pets react to weather and are afraid of lightning.
- Animal Enthusiast trait comes from Cottage Living, but also has effects on cats, dogs, and rodents.
- Squeamish sims get nauseous over jungle critters (spiders, bees, bats, fireflies, and lightning bugs).
- You can buy Voidcritter cards from Bits'n Bobbles vending machine.
- Vampires aren't affected by temperatures. They won't get hot or cold. Thus they will never change into hot weather and cold weather clothing.
- Cats will be sniffing mermaids a lot...
- The biggest known cross pack feature is that club activities include activities from other packs, but did you know that there are two replacement clubs (which are created when number of clubs fall below 10) that require packs: bear club (Outdoor Retreat) and alien club (Get to Work).
- How weather affects green utility source generation (wind turbines generate more on windy weather, solar panels generate less on cloudy weather, and dew collectors generate more in rain).
- Acid rains that happen in industrial neighborhoods.
- Servos struck by lightning will get them recharged.
That's all that have come to my mind currently...
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