Forum Discussion
Simmerville
4 years agoLegend
"haisin;c-17978962" wrote:"Simmerville;c-17978945" wrote:"FatTribble23;c-17978431" wrote:"Simmerville;c-17978358" wrote:
The in game wall (UI) annoys me to no end. The odd info is fine, but:
The UI wall fills up quickly (thanks to the "C" notifications?). I often need to clear the full wall which involves way too many clicks.
Hi, forgive me if I'm misunderstanding you, but if you click the little garbage can icon, it will clear your entire wall with one click.
Nope, not in my game. I need too click the garbage icon, then click yes to confirm and then click X to get rid of the empty wall. = 3 clicks. :)
I think there's no need to empty the notifications. You can just ignore the orange warning and then it will automatically start to delete the oldest notifications as new ones come in. I never empty my notifications anymore since someone pointed this out for me.
Aw, thanks a bunch! I always saw the flaming orange warning as "your wall is full, you won't hear from us again". So, I always emptied the wall. I'll just leave it then, I already feel so much better!
Re eating: I too wish they would prefer sit at the dining table. Often I see my sim walk two floors up to sit on someone's bed, I guess because another sim in is that room and being social gets stronger than getting food. Meals should have a stricter routine...
Serving a meal still makes a sim leave the group plate on a coffee table rather than a dining table/counter. Quite annoying, especially if I don't notice.
The "Someone in this world is doing an activity while in a bad mood. should that someone dislike doing that activity?" popups are driving me nuts! I know there i a mod, which I'll explore shortly, but I can't believe EA thought it was a great idea that I shall bother with all other sims than those I actively play. I don't even want those popups for my active sims, If I think they like something I'll add it to their list. Also, disliking something just because you were in a bad mood because of something else, seems quite unlogical, and must be one of the lamest shortcuts I ever saw in sim behavior programming. "Hey, someone insulted me and I'm angry, so now that I had to cook myself dinner while angry, I will hate cooking for the rest of my life". Just where is the logic?