Forum Discussion
filipomel
8 years agoSeasoned Ace
"drake_mccarty;c-16225235" wrote:"catloverplayer;c-16225166" wrote:"Writin_Reg;c-16225058" wrote:"aero2491;d-931682" wrote:
What do you think we'll be able to do with them? What type of car do you want?
Did they say we were getting cars? If they did I missed it and would be very surprised seeing the game has no road system at all in it.
No there has been no confirmation we're getting cars but a simguru did ask people what they'd like if they ever did do cars a while back plus there are subtle hints. Roads aren't needed. They could use the teleport system.
Without functional roads there’s no reason to add cars. A car isn’t a couch, it’s not just an object you sit in and hangout. It’s a form of transportation first and foremost, prioritizing cars for any other purpose besides driving and transportation is a complete waste of time and resources IMO.
At this point it wouldn’t really be beneficial to add cars. They wouldn’t be compatible with any world we have already, and unless they are patched into the base game there’s not a very big chance they will function in any future world.
I've mentioned this idea before in another thread, but a way to add functional cars in Sims 4 would be to just add a drive way on a lot, place the car on the driveway, and any car animations that would happen, would happen on the driveway which is on the lot itself, so basically for transportation you'd see the sim(s) climb into the car and start to drive off before cutting to a loading screen, then when visiting another lot, if there's a driveway placed, you'd see the car pull in and the sims get out, again, all on the lot itself, and if there is no driveway the car would just show up in your inventory. Yes it would be a bit of a hassle, because if you wanted the full car gameplay experience you'd have to place a driveway on almost every single lot you wish to visit, which would take up physical space on the lot itself, which might be a problem for smaller lots, but it's a solution nonetheless.
Other gameplay ideas besides transportation though, I would like to see some tinker/upgrade options, some upgrade options could be add TV (Sims fun need increases before arriving at a lot), heated seats (Sims get a happy buff), efficient engine (If gas was something the new cars added, this would make it so gas is either less expensive, or the car uses less gas in general), etc., so sims can build the handiness skill, it would make a great new woohoo spot, it would also be a cool new spot for kids to play in. If cars are added, it would also be really cool to see cars added to the police station, so before your sim travelled somewhere, they'd drive off in a police car completed with a siren and lights. These are my ideas, although to be honest cars aren't really my number one most wished for feature right now.