Forum Discussion
Joanne_Snow
5 years agoRising Traveler
Okay so after playing most of Thursday night, all of Friday and all of today (yes I know, I know lol), I can only say that it keeps getting better the longer I play it. Sure, it has a few things that are less good, like the fact that we can't really fix and sell broken furniture through gameplay - UNLESS we do the civil designer career. I also haven't fully figured out yet how to get more than 1 food stall working at the same time on the market place lot (like, can we?), and they need to fix the bills system because not every lot should get the same base tax of 300.
But ... with those negatives out of the way: this pack is friggin' AWESOME for players like me. There are so many different ways to approach the content it offers and I'm so far from having seen all of it or all the way it interacts with other packs.
I have one sim who's a maker (trait, aspiration & job lol) and it's so fun. She's always been a bit artsy - in another save I had, she was a photographer. Which brings me to: I'm SO happy we have another freelance career that doesn't require my sim to sit down at a PC all the time to program or write. This freelancer trade and the photography one are sooo much more fun, and this one in particular gives you so many options to approach it. Want to make only candles, furniture, or fizzy drinks? You can. Just skill up enough and the choice is yours.
Another one of my sims is living completely off the grid - which is finally no longer annoying! Being an island kid through & through, he's now living on the shipwreck lot, using solar panels, wind turbines, dew collectors, insects, and gardening to sustain himself. This pack meshes with Seasons and IL so, so well that you can easily have a sim do just this w/out ever touching any of the maker/engineering stuff.
The only slightly unfortunate things I have to mention here though are: a) the Recycler trait is just really, really bad. Why would I give up a slot trait for my sim to get tense when they don't recycle? Who gets tense about that? xD Maybe I just don't get it. The green sim trait is fun though! b) Why is there no eco/hippie aspiration w/out the civil designer stuff? Or did I just miss it?
The civil designer stuff, so far, I have honestly only scratched the surface of, so I can't comment on that.
But yeah, it's fantastic. Your sims have completely new ways to make money, the BB / CAS is just kind cool, the world is lovely, and my sims can finally have totally different eco footprints - and yeah, figuring this out isn't always obvious, it takes time, but that's why it's FUN to me. :D
So in short: IT IS AWESOME. I love how many new options it gives us. And I'm just obsessed.
ETA: tried to make it ..shorter? ;)
But ... with those negatives out of the way: this pack is friggin' AWESOME for players like me. There are so many different ways to approach the content it offers and I'm so far from having seen all of it or all the way it interacts with other packs.
I have one sim who's a maker (trait, aspiration & job lol) and it's so fun. She's always been a bit artsy - in another save I had, she was a photographer. Which brings me to: I'm SO happy we have another freelance career that doesn't require my sim to sit down at a PC all the time to program or write. This freelancer trade and the photography one are sooo much more fun, and this one in particular gives you so many options to approach it. Want to make only candles, furniture, or fizzy drinks? You can. Just skill up enough and the choice is yours.
Another one of my sims is living completely off the grid - which is finally no longer annoying! Being an island kid through & through, he's now living on the shipwreck lot, using solar panels, wind turbines, dew collectors, insects, and gardening to sustain himself. This pack meshes with Seasons and IL so, so well that you can easily have a sim do just this w/out ever touching any of the maker/engineering stuff.
The only slightly unfortunate things I have to mention here though are: a) the Recycler trait is just really, really bad. Why would I give up a slot trait for my sim to get tense when they don't recycle? Who gets tense about that? xD Maybe I just don't get it. The green sim trait is fun though! b) Why is there no eco/hippie aspiration w/out the civil designer stuff? Or did I just miss it?
The civil designer stuff, so far, I have honestly only scratched the surface of, so I can't comment on that.
But yeah, it's fantastic. Your sims have completely new ways to make money, the BB / CAS is just kind cool, the world is lovely, and my sims can finally have totally different eco footprints - and yeah, figuring this out isn't always obvious, it takes time, but that's why it's FUN to me. :D
So in short: IT IS AWESOME. I love how many new options it gives us. And I'm just obsessed.
ETA: tried to make it ..shorter? ;)
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