Forum Discussion
kathmhughes
2 years agoNew Spectator
"Gordy;c-18317865" wrote:
Bugs spawning outside of Granite Falls. It's make worlds feel more alive, and you could work on Herbalism without having to go on a vacation.
Speaking of Herbalism, it could go for an overhaul. Most potions are tied to moodlets or needs; it's much easier to take care of them on their own, than to forage/grow ingredients and make a potion. We have some potions that are only helpful if you're foraging specifically in Granite Falls, while working on Herbalism.
For Hebalism, I'd like to see more recipes that help in other areas of the game. Initiative Potion that dramatically boosts your work performance next time you go in to work. An anti-wrinkle cream that makes your sims a few days younger and temporarily removes wrinkles. A wrinkle cream to temporarily put wrinkles on sims, including children. Prank your friends with a potion that makes them experience bladder failure.
Swimming needs to return. Not all worlds have swimming spots, especially older worlds. This will help Granite Falls stand out, in a way that fits the pack theme.
And I know I write in thousands of unending paragraphs, buuuuuuuuut I also want animals in Granite Falls. Let's let our sims interact with raccoons, see ACTUAL bears, get sprayed by skunks, and pet deer. This would go a long way towards making the world feel more alive. Some of these could even spawn in other worlds, which would add immersion and some unique, unplanned events. Like imagine your sims go on a date in Newcrest, and they see a skunk at the corner of a lot. They could choose to avoid it, or risk getting sprayed and ruining their date.
Your animal and bug ideas are great. I now need to test what else foxes lot trait can do in granite falls.
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