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simmyfroggy
6 years agoSeasoned Ace
"Sindocat;c-17236031" wrote:
They actually are increasing QA with every content patch, but the more they make, the harder it gets. Critique is fine, but we also should remember that they are continually trying to do things that haven't been done before, or to do things better.
I think the issue is that it tends to be very polarized: people either only focus on the good or on the bad. It's a trend everywhere (well, especially on social media, let's be honest) that if even the slightest thing is wrong with something, that something needs to go away. Or on the other side if anyone points out a fault with that something, they get told to just appreciate the good.
Critique is important, yes. As long as it's constructive and actually leads to improving the thing you're critiquing. But being critical in that way doesn't mean someone is writing off the entire thing or forgetting the good and innovative parts - the moment they do, their critique stops being constructive.
I've gotta say though, if Maxis (or EA, or whoever's in charge of that) are increasing quality control, it's probably not enough, going by some of the issues that popped up lately. Some bugs might only show up once the new content is player-side, others definitely should have been caught before. And sometimes I wonder if the new content influx doesn't impede the ability (timewise, mostly) to both test before release AND fix after release of a new pack.
But then, I don't really want to see the potential reaction to "look, we're gonna stop new packs until we've fixed what's there", both from EA and from the player base. Considering the amount of "why is this not released yet", I don't think it'd be pretty.
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