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8 years ago
"JoAnne65;c-16214319" wrote:"Cinebar;c-16214166" wrote:"JoAnne65;c-16212183" wrote:
Is this poll purely hypothetical or based on founded suspicions?
*waiting for the answer before getting baffled*
Now, you know I have no inside info or have anything to do with EA. :D
It's based on what has been said in post and tweets by gurus concerning this engine, when they discussed as Reg mentioned they would not be able to do things that break saves, which if IIRC was about allowing us to decorate common spaces or that was an answer I got a few years ago when I mentioned they patched the game to move a trash can in an open space but then I asked something else and they said they couldn't or wouldn't do things that might break saves.
This is TS4, we also never thought they would leave out toddlers at the release or not allow us to build apartments in any world did we? But they did, so it's based on specuation, some knowledge of what came before, what has been and might be, and how players feel about this touchy subject and EP.
Just gaging how others feel as I voted first and I would not buy individual packs with one type of weather only in particular places and not other places such as existing worlds or all new worlds. I would feel that is explotation of the desire to have sunny beaches, snowy mountains and rainy, wet forests.
But if we take them at their word Daniel did say they wouldn't do that....but I never expected I couldn't ever build an apartment in OS, or WC.
And I do remember they said months ago maybe a few years now, if Sims were ever going to swim in the ocean like in WB they would have to build a whole new terrain for that world. Now, do you think they would? I sort of doubt the cost would be worth it. And that possibly could break people's saves to patch in or add something that would change a FX terrain into a workable one, so that is why I asked if people would buy a pack that couldn't have weather in the existing worlds.
Yes, what Reg said in fact was what I was wondering when I aksed that question ;), if there were signs given it would be that way. I didn't know that. The Feb 21 tweet Neia's posted just now is hopeful though.
(no, I doubt if they'd build a whole new terrain for WB if that's what it would take to make the ocean swimmable there; I don't understand why they didn't have to do that in every single Sims 3 world prior to the Seasons patch though, that's just odd)
The Sims 3 used the world builder program (I believe it was either 3.1 or 3.4, ) to make the worlds (according to Sim Guru Smitty who made the Sims 3 store worlds) - where as Sims 4 worlds are all hand made - like an electronic picture almost. There are presets in a complete package like world builder that do a variety of things - like how easy we could repaint the terrain or apply a lake - a stream or what ever. Everything one needed to create any kind of map we wanted was in world builder (it's a Maya plug-in software and they used a simpler version of the tool to create CAW for us so we could create worlds too with out owning the very expensive Maya software and the world builder plug in software. It is also why CAW remained a beta because it was not EA's program/tool technically.
But Sim 4 worlds are hand crafted using a variety of software tools and very artistic people. It does not offer an easy change and from what I've heard over on reddit from other devs at other studios they claim not a one of them would dare attempt to do what Maxis is doing because it is so precise and hard to do - never mind toss changes into the fold. They called the Maxis devs extremely dedicated, brave, and talented. It was compared to building a world where every curb was different than the next one and every angle was an individual and not reusable pieces. Believe me it sounded very complex and I can understand how hard it may be to change something as simple sounding as the water and its use in just one world never mind if folks wanted it in others too. (I assumed they were talking about it because none of them could believe a team was actually doing the game as complex as the sims is in that style. This was right after Sims 4 came out that I saw that.)
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