Forum Discussion
EnkiSchmidt
3 years agoHero
I'm not against challenge, but I agree the game is becoming too railroady and taking too much out of our hands.
- Why can't I cancel a want? Because the game thinks this is what the the sim craves and would never drop. But it's MY sim, the game doesn't know what that sim wants, only I do.
- Why can't we create our own apartments? Because the devs are proud of their pretty, realistic shells. Okay, but what if my not-so-perfect creations are good enough for me, because I value versatility over looks? Really, I'm not so disappointed that I'd stop buying more dlc if I botch an apartment, there's no need to protect me from my lack of building skill.
- Why can the pack leader not change the values and promotion requirement tasks for their pack? Okay, maybe tradition is so strong that sims 4 pack leaders are only keepers of the tradition instead of legislative bodies. But then give us the option to create a pack from scratch.
- Sims 4 never made a secret of being different from the older iterations and some of us liked that. We didn't miss repoman, curfew, story progression or fears. But that and more is getting added back in, some in a great way (toddlers), others in a way that actively destroys what I liked about the game (ns-stories phonecalls can only be disabled with a mod).
We all clicked that "I agree that I'm buying a license to play this and EA is free to change the product anytime", but I hadn't expected that much change. The update frequency feels more like that of a browser or mobile game.
(I don't expect this to change anything, but it feels good to occasionally "Make angry post".)
- Why can't I cancel a want? Because the game thinks this is what the the sim craves and would never drop. But it's MY sim, the game doesn't know what that sim wants, only I do.
- Why can't we create our own apartments? Because the devs are proud of their pretty, realistic shells. Okay, but what if my not-so-perfect creations are good enough for me, because I value versatility over looks? Really, I'm not so disappointed that I'd stop buying more dlc if I botch an apartment, there's no need to protect me from my lack of building skill.
- Why can the pack leader not change the values and promotion requirement tasks for their pack? Okay, maybe tradition is so strong that sims 4 pack leaders are only keepers of the tradition instead of legislative bodies. But then give us the option to create a pack from scratch.
- Sims 4 never made a secret of being different from the older iterations and some of us liked that. We didn't miss repoman, curfew, story progression or fears. But that and more is getting added back in, some in a great way (toddlers), others in a way that actively destroys what I liked about the game (ns-stories phonecalls can only be disabled with a mod).
We all clicked that "I agree that I'm buying a license to play this and EA is free to change the product anytime", but I hadn't expected that much change. The update frequency feels more like that of a browser or mobile game.
(I don't expect this to change anything, but it feels good to occasionally "Make angry post".)
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