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5 years ago
I don't actually use TS4 as a game. To play a game, I go back to TS3. Less frequently, I'll play TS2.
I'm writing two stories based on families that I created in the game. I use TS4 as a stage with different backdrops in order to take screenshots to accompany my text.
In that respect, yes, I control everything that my Sims do in TS4. The reason being, if Sims are allowed to act autonomously, the things that they do don't adequately fit the personalities or the traits of the Sims in my story. In addition, most of the animations in the game are incapable of conveying what I would like them to. They're not complex enough and most of the time, it seems that Sims don't like to touch. They don't dance together, skate together, or even snuggle in bed. They often seem as if they are living in parallel instead of actually being involved with each other. As a result, I depend on poses in order to get the effect that I'm looking for. If I can't find a pose to illustrate what I need, I'll make one. It's a time-consuming process, but it's worth it to get the Sims to come alive in a screenshot.
Sometimes, events in my story have even been inspired by poses that I find on the net. Some of them are really evocative (?) and they make me ask myself, "What happened there?" I really love that. It reminds me of how the animations in TS2 and TS3 used to get my juices going. The Sims would do things and a loose storyline of their motivations would start to form in my head.
Unfortunately, that doesn't happen for me with TS4. It's backward now. The game doesn't inspire me so much as I've completely abandoned the game in favor of a story. That's something completely new to me in the Sims series. I attribute that to the animations, I think. They are far too repetitive and each new pack reuses animations ad nauseam. It's gotten to the point that I avoid a lot of them like the plague because they annoy me so much. In addition, I find that Sims who are family members, close friends, or lovers stand much too far apart whenever they're speaking. The most annoying thing: whenever Sims are speaking, one or both of them will invariably make a beeline for a seat, no matter how far away or inconveniently located it is. The following pair of Sims started off speaking in an aisle between booths at a convention hall. Seconds later, this is how they ended up:
https://i.imgur.com/l5IcQPc.png
The one time that I was inspired by TS4, it was due to a bug. However, it was a happy accident and I ran with it. I stopped playing and I began writing. Eventually, I decided to add screenshots to it.
Anyway, that's my 'play' style.
I'm writing two stories based on families that I created in the game. I use TS4 as a stage with different backdrops in order to take screenshots to accompany my text.
In that respect, yes, I control everything that my Sims do in TS4. The reason being, if Sims are allowed to act autonomously, the things that they do don't adequately fit the personalities or the traits of the Sims in my story. In addition, most of the animations in the game are incapable of conveying what I would like them to. They're not complex enough and most of the time, it seems that Sims don't like to touch. They don't dance together, skate together, or even snuggle in bed. They often seem as if they are living in parallel instead of actually being involved with each other. As a result, I depend on poses in order to get the effect that I'm looking for. If I can't find a pose to illustrate what I need, I'll make one. It's a time-consuming process, but it's worth it to get the Sims to come alive in a screenshot.
Sometimes, events in my story have even been inspired by poses that I find on the net. Some of them are really evocative (?) and they make me ask myself, "What happened there?" I really love that. It reminds me of how the animations in TS2 and TS3 used to get my juices going. The Sims would do things and a loose storyline of their motivations would start to form in my head.
Unfortunately, that doesn't happen for me with TS4. It's backward now. The game doesn't inspire me so much as I've completely abandoned the game in favor of a story. That's something completely new to me in the Sims series. I attribute that to the animations, I think. They are far too repetitive and each new pack reuses animations ad nauseam. It's gotten to the point that I avoid a lot of them like the plague because they annoy me so much. In addition, I find that Sims who are family members, close friends, or lovers stand much too far apart whenever they're speaking. The most annoying thing: whenever Sims are speaking, one or both of them will invariably make a beeline for a seat, no matter how far away or inconveniently located it is. The following pair of Sims started off speaking in an aisle between booths at a convention hall. Seconds later, this is how they ended up:
https://i.imgur.com/l5IcQPc.png
The one time that I was inspired by TS4, it was due to a bug. However, it was a happy accident and I ran with it. I stopped playing and I began writing. Eventually, I decided to add screenshots to it.
Anyway, that's my 'play' style.
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