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65 Replies
"Zussage;c-17064962" wrote:
"suzyl3;c-17064933" wrote:
I agree with this 100%! Just one thing, the SimGurus said that there would be one EP, one GP, and one SP in the next 6 months and that leads to October so the release of the Education-themed pack would probably not be in September. What I would say is November?
Yeah, I read about that after I made this post XD. Ideally then, I'd have an Education themed EP come out in November and a Witch/wizard GP come out early October instead. As for a SP, it would be kinda cool if they did like, a tiny house pack! I've seen tiny house builds become very popular and it would be neat if they started making functional furniture deliberately smaller and combined items: like a toilet/shower stall, bunk beds, couch/bed combo, a fridge/stove combo, sliding doors etc. You could also include clothing items and decor that meshed with a farmer vibe that people seem to want: very country attire mixed in with some hippie stuff. Doesn't matter to me do much when it would get released, maybe shortly after a tropical EP release? Then players could build their little
Tiny houses by the beach as a sort of vacation home or live out their fantasies as "off the grid" simmers looking for a quiet, simple life.
That being said, all of this was my "ideal" wants that I think would be the most beneficial to everyone. I don't know if they'd release two EP in one year, it seems a bit of a stretch even though they have in past (2018 having two, with one in June and another in November which is ironically the same months as my ideal timeline for this year). If not this year, I'd like to see an education themed EP released early 2020. I personally have no desire for one, never liked universities in TS3, but I do think it is an integral part of a realistic simulation game play experience over something like farming. I can see why the demand is there for it. And, as I said before, occult players deserve something, and I think they deserve it before the end of the year. A GP devoted to an occult life state seems very doable compared to an EP, and would give them the opportunity to do it well and devote the attention to it that it deserves.
Tiny houses by the beach sound like paradise :D That would be a nice feature! Some different coloured houses as well for example in Cuba there are pastel houses (not tiny) or seaside type of homes. Farming could be amazing and possibly a game pack. I think the build and buy mode items and cas items would have to be a different style though and not that rustic and maybe a different type of country style as Laundry day stuff already introduced some of that style.- Oh and of course basic items we need anyway are Bunk beds, loft beds (bunk type beds but only one bed on top with room underneath), ladders, sofa bed, small wardrobes to fit under loft bed etc <3
- suzyl37 years agoSeasoned AceThe description for the pack is fake, copied and pasted from another Sims Forum discussion. HOWEVER, I believe that they're just PLACEHOLDERS for until the pack is officially announced and then they'll update them to the real ones.
- Supernatural/fantasy
But I will say again just to sound like a broken record that they could pretty easily combine farming with a fantasy/supernatural setting or vice versa, like being able to do rituals and the like for a good harvest--- as well as being able to make a fae or elf character.
Then you could either farm the normal mundane way or do so the magical way with each having its own drawbacks and advantages (like.. doing nature magic drawing in supernatural problems, dark magic soil corruption that you have to clear away with light magic, etc, or pests getting on your crops for the normal farming method)
I'd honestly buy farming just for horses admittedly, but it's difficult not to be biased.. - Sigzy_297 years agoLegendAll??
- Fluteline247 years agoSeasoned Ace
"Amavari;c-17066441" wrote:
Supernatural/fantasy
But I will say again just to sound like a broken record that they could pretty easily combine farming with a fantasy/supernatural setting or vice versa, like being able to do rituals and the like for a good harvest--- as well as being able to make a fae or elf character.
Then you could either farm the normal mundane way or do so the magical way with each having its own drawbacks and advantages (like.. doing nature magic drawing in supernatural problems, dark magic soil corruption that you have to clear away with light magic, etc, or pests getting on your crops for the normal farming method)
I'd honestly buy farming just for horses admittedly, but it's difficult not to be biased..
No way. I don't want something boring like farming impeding on my supernaturals. - - comment removed by user -
- Daephene17 years agoSeasoned AceIn my current save I most want to add witches, with university possibly a close second depending on what they do with it.
"wrenstales;c-17063290" wrote:
I would like supernatural mixed with beach, country pack. Play some as witches. Wizards, fairies and elf etc . Each occult with location base. Witches based on a beach, fair ground. Faries in forrest, wizards in the mountains.
I was thinking of a mixed pack too but for university and beaches. Maybe it could be a school focusing on marine studies and also have a partying aspect. My cousin went to college in Miami so I'm imagining something like that. Could be awesome but id still rather them be seperate.- SheriSim7 years agoSeasoned AceI went with Farming, but I would also like to a pack with ocean swimming. A tropical world would be nice if the pack was a home world as well as offering hotels to stay in. A hotel lot would be nice to put in any town. I now just use bar/nightclub/lounge lots with a bedroom for make do motels but would love to see real motel lots, I would also like to see witches/magic, and maybe a traveling pack with cars, yachts etc.
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