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6 years ago
I chose Apocalypse since Telltale is now dead. :'( I would like there to be a choice of what type of apocalypse, though I am not sure it will affect the rating of the game, depending on content or new gameplay. :blush: Could be a fallout type thing, where you can build epic underground homes/bunkers; to house a neighbourhood or something. And based on the other packs you have, Skeletons could invade, Aliens, Vampires, Financial collapse, failed containment of Strangerville? Global warming or something, making everything more water, so you would have to build on the ocean, have boats/cruises. Zombies I haven't seen a while, but it might be more of a stressful game to try and survive and not kill your Sim(s). Could have something Sims find hurtling towards Earth, and you have to work out a way to stop it before time runs out, otherwise, all the neighbourhoods are wiped out. At the end of it (once successful), you could live a life of luxury. This might have to be a toggled option, however.
Castaway would be much the same but on an island. There is so much potential- in something where it's not a linear path you have to follow, or you don't get anywhere. Sims 2 got it right, giving players the option to do whatever they want with the Sim in Stories, but you could do whatever you want afterward as well. Medieval and Knights stuff would be great if you could do more than Sims 3, definitely. Anything, where it gives the player the option on an 'open-world' story, leaving the story still there to follow after they have done what they would like to.
Might happen one day, or a mod will.
Castaway would be much the same but on an island. There is so much potential- in something where it's not a linear path you have to follow, or you don't get anywhere. Sims 2 got it right, giving players the option to do whatever they want with the Sim in Stories, but you could do whatever you want afterward as well. Medieval and Knights stuff would be great if you could do more than Sims 3, definitely. Anything, where it gives the player the option on an 'open-world' story, leaving the story still there to follow after they have done what they would like to.
Might happen one day, or a mod will.
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