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8 years ago
I use auto lights, and I like having most of them in the neutral range so that the color palette isn't thrown off. If it's a candle or lantern, I usually do want a bit of a yellow tint to be natural. I don't like having all the lights on when Sims are asleep. I work nights, and have my bedroom as dark as I can. You'd be surprised how hard it is to get the room dark enough when it has a window. I got a nice Velcro-on window cover, but there is an air conditioner in the other side of the window. Light just poured in through it. I finally put dark filters on the vents of it, and it helped quite a bit. Sorry to get off topic, haha. I do use small lamps for some light in the living area, that are on all the time, just like in real life as well. I hate coming home to a dark house. I use those nightlight-like wall lights for the bathroom. I realize that's kinda silly since the light turns on when they walk in. :p
One thing that bugs me about the game's lights, is that they are all on in the day. That seems unnatural for homes. I wish the game ambient light was bright enough indoors during daylight hours so that they could be off, in residences, anyway.
Edit:
Oh, and to answer the question about auto lights saving simoleons, I would guess they save maybe about 10-20%. I haven't noticed it taking a huge chunk out of the Bills.
One thing that bugs me about the game's lights, is that they are all on in the day. That seems unnatural for homes. I wish the game ambient light was bright enough indoors during daylight hours so that they could be off, in residences, anyway.
Edit:
Oh, and to answer the question about auto lights saving simoleons, I would guess they save maybe about 10-20%. I haven't noticed it taking a huge chunk out of the Bills.
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