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User_577435777's avatar
3 years ago

What should EA fix in Sims 4 first?

Also, feel free to explain what you want fixed as well.

Some have issues understanding the concept of the options here, so a quick run-down:

Expansion packs: bugs specifically in the EPs- ie Dine out, Get to Work.

Game Packs: bugs specific to game packs.

Stuff packs: bugs specific to SPs.

Kits: bug fixes in kits

Base game: General gameplay- needs decay, general mechanics.

Overall pack Integration: ie why not have a real, blood-sucking vampire in Batuu- being able to feast on the smugglers?

47 Replies

  • Is there a way to select "D"--- All of the above!

    I don't think there are many parts of this game left for them to break now anyway.
  • As many have said, the foundation (ie the base game) needs to be fixed to give a more stable base for all the add-ons. What needs to be fixed in base game? Let's see, Autonomous drinking of water, juice, milk, etc. Gardening bugs. Having to wait for someone on the OTHER SIDE OF THE LOT WHOM I HAVEN'T EVEN MET to walk over to where I am standing to join my conversation before I can cancel them even though I don't want to talk to them - especially when I'm on a timed date. Autonomous mischief social when I've chosen mischief as a dislike. Toddlers walking to the nearest coffee table (even if it's on the other side of the house) to put their plate down when the dining table has clear spaces. Toddlers on a caffeine high with the jitter-walk. Routing failures with people getting stuck in bathrooms. Routing failures where there are no obstacles.

    So many more, but I haven't played much lately due to the fun being sucked out of the game so I can't remember them all.
  • "Gamer_34567544;c-18179434" wrote:
    Chances are,they have seen the game so much, they would get bored playing it. If I would build a game, it would have to be darn good if I was going to play something I know everything about.


    Actually, that would help the testing process. Ages ago I made game modules for Neverwinter Nights, and would play them through, testing everything possible. Having made the module, I knew that when the sim got to scene X action Z was supposed to happen in a certain way. If it didn't happen or there was something unplanned, I knew there was a problem to go back and fix. Same thing here. They need to play it, fully loaded, and see what happens. If they don't play the same game configuration we do they won't know our experience, face our issues, or understand our frustrations with a thoroughly broken product.
  • The base. What does it matter to fix all the others and even think about pack integration when the BASE isn't good?
  • OMG.

    How am I supposed to pick just one?

    There should have been an "everything, every little stinking thing broken with this game" option. LOL.
  • We need to be able to run the base game more smoothly, the more packs that are added the more obvious the bugs, so taking care of any base game bugs that will make the process more smooth would be helpful.

    I will note that on console I hope a way is added to enable and disable DLC. if there's any bug in a pack, or if you simply want to stop using a pack whether for performance or gameplay reasons... the only option is uninstalling everything and then waiting hours to reinstall everything excluding whatever DLC you might not want to use