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- Only lot I added was a restaurant. I like to think the world is very secluded from everywhere else that it prefers to be secluded. The locals don’t want to add anything like a nightclub or fancy retail stores, that would bring “tourists” to Henford because they’ll only bring change and problems. I don’t even add computers cause internet doesn’t reach there.
Atleast that’s how I interpret Henford in my game. I am curious as to what others have added in theirs - CAPTAIN_NXR73 years agoLegendIn my current save:
Two pubs and an auld stone church with a cemetery - and frankly - that’s all a village like HoB needs ( and usually has).
The pubs are a bar and a restaurant.
The church (a wedding venue) has a library with stone steps that lead to a vampire maze crypt which leads to another spine chilling subterranean place…which - depending on the mood of the ehr…village natives- may or may not lead to a sim’s demise…
Indeed indeed,…there’s no place as welcoming to newcomers as the “sleepy” old town of Henford on Bagley…? - For Finchwick
I have tiny church set as museum lot type
(which i tend to use for churches because wedding lot type is so glitchy and i don't like sims running around taking pictures)
it also has very tiny graveyard next to it which i plan to use for sims that die in Henford although for now its deco graves and Cecilias grave and i hate that game deletes ghosts out of households cause I am quite sure she is gone by now *sighs*
and gnomes arms is there slightly edited but in its original lot type i just added some things
None in the woodsy part i forgot name of suddenly i had other use for the park
aand old new henford has Frogs Wallow I built
its meant to be lodging but I set it as restaurant for now and it works quite nice like that
if i had more space in finchwick I would probably add library, vet clinic or retail (say butchers shop or bakery or crafts or something) - SheriSim3 years agoSeasoned AceIn Finchwick ( town part ) across from the bar, in my main rotational save, I made a barn that can be a lounge, night club, or bar. It has a bar, musical instruments, Dance floor and I think the commercial stereo that came with Strangerville. And tables. Outside there is a pond, picnic table, bbq pit, and bonfire, sand I think some things for cats and dogs, and a dumpster on the other side. On the top floor I have activities, some things for toddlers and children to do a chess table, and a couple of games, and restrooms. I also have some pictures and hay bales with a camera set up on a tripod ( Moschino stuff ), so families can take pictures, I was kind of envisioning this lot as something like a barn dance.
In another save I downloaded a nightclub that looks like a barn up towards the hilly area.
Although I haven’t done it yet, I wanted to make a couple of country stores ( retail from Get To Work ). in finchwick f town part ). I was thinking of making a bakery/ country store/ orchard, that sells bakery items , and plates of food, and you can pick fruit from tree’s. Then I was also going to make a furniture store with the furniture you can make with the woodworking skill and the maker machine ( civil engineering career from Eco living ). Also my Daughter has a furniture store in her game that sells things like beds that have been updated by someone with high handiness skill that I thought I would try putting those in the furniture store too.
Something else I thought might be good is a community lot from Eco living that is a lot with sales tables and a couple food booths, along with a community garden, probably will be marked as a market place ( I think that’s what it is called in Eco living ). In San Myshuno, I turned the Salt house ( adding a basement ) into a community lot that could function as any of the 3 community lots ). I was pleasantly surprised to see people selling things like wax, dyes etc.
In one of my saves I also put a tent, bbq, picnic table, ice chest on a tarp, and bathroom in the park, so my sims can spend the night if they are collecting things. - SheriSim3 years agoSeasoned Ace
"CAPTAIN_NXR7;c-18203173" wrote:
In my current save:
Two pubs and an auld stone church with a cemetery - and frankly - that’s all a village like HoB needs ( and usually has).
The pubs are a bar and a restaurant.
The church (a wedding venue) has a library with stone steps that lead to a vampire maze crypt which leads to another spine chilling subterranean place…which - depending on the mood of the ehr…village natives- may or may not lead to a sim’s demise…
Indeed indeed,…there’s no place as welcoming to newcomers as the “sleepy” old town of Henford on Bagley…?
Funny, I was thinking the the little lots way up on the hill would be a great place for a witches hut! - EmmaVane3 years agoSeasoned AceVillage Centre (Finchwick):
- British Café or Tea Shop - Café/Retail Bakery/Restaurant (tea/coffee/soft drinks/light brunch/lunch/afternoon tea fare/baked goods)
- Church/School/Village Hall - Community Space/Generic/Residential (in a small village this might be based in a function hall attached to a church or local school - making it a church means it can do double duty as a wedding venue too. If it's a residence, then you would have to get to know the vicar to get married there and knock to enter, etc. Could triple as a cemetery, but not sure what would happen to graves on a Community Space lot when it changes, so this option is better if Generic/Residential)
Farmland (Old Henford):- Seasonal Fair/Festival Grounds/Farmers Market/Car Boot Sale - Park/Community Space/Retail (if you use a Community Space you can vote to change each season and a couple of vendors will show up, or just swap out a Park for seasonal variants)
- Bed & Breakfast/Spa Hotel - Rental/Residential (you could have one of you own sims run this by asking sims to be roommates and giving Spa services to them & walkbys, or visit the sims who run it if you have the Always Welcome trait - pay them by gifting them money for an overnight stay/using Spa Services)
Forest/Woodland (The Bramblewood):- Campsite/Bunkhouse/Lodge - Park/National Park/Rental/Generic (great alternative camping destination for scouts or military exercises, and allows sims to stay overnight to collect mushrooms/befriend wildlife)
- Adventure/Wilderness Training Centre - As above, or combined with above (activities like rock climbing treadmill, hiking (if possible with debug signs), OTG trait, OTG cooking, fishing, gathering, onsen hot springs, swimming/sailing in river/lake made from pool tool, astronavigation via telescopes etc)
- Occult Club/Secret Society Hangout - Any lot type, but better with Club Doors or modded locks for clubs/occults only (this area has an enchanted/fae vibe, so it's a great place for occults/Secret Society to gather, whether that's werewolves hunting bunnies or a coven meeting to dance around a bonfire)
- British Café or Tea Shop - Café/Retail Bakery/Restaurant (tea/coffee/soft drinks/light brunch/lunch/afternoon tea fare/baked goods)
- Simmerville3 years agoLegendI mostly focused on local history through residential lots. Because they are integrated with the history, they feel like more than just private homes. Some are farms specializing on either kind of produce or who they deliver to. One farm focuses on milk, another on eggs and Mayonaisse. One dark-magic cottage specializes on mushrooms. One farm delivers misc produce to the Rossie Palace (seat of the dukedom), another delivers only apples for nectar production next door. I kept the pub, but intended to add more functionality to it. Also plan to turn the "national park" into either a family camp ground or a (military) training camp - not gotten to it quite yet :)
- crocobaura3 years agoLegendI have a cafe in the village, designed like a tea house where people can come and read and do some cross stitching and I've modified the upstairs room of the pub into a bedroom so it functions as a proper inn now for weary travelers. I also have a rental castle that I can turn into a museum if needed because I felt like a castle was missing from the landscape.
- bshag4lv3 years agoSeasoned AceNope, I have kept all the lots residential except the Gnome Arms. I renovated that so it is a combination bar, small eatery (small kitchen), pub entertainment, a couple of gaming mats and a bubble blower. It's a great place where everyone comes to hang out. There are so few lots to house citizens, I just kept them as residential.
- EmmaVane3 years agoSeasoned AceAnother option for farmland area (Old New Henford)
Country Club - Could be a Lounge/Restaurant/Gym/Spa. Have sports facilities, fishable pond, hot tub, spa items, MWS champagne buckets, entertainment area with stage, bar/dining room, indoor games, kids area (indoor and out), outside sports courts, tea room etc. Have wealthy/snobby sims in clubs who hang out there. If it's a Lounge you could make it a Hot Spot with lot traits for celeb sightings/events.
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