Forum Discussion
thefirsttemplar
2 years agoSeasoned Scout
Personally I only ever play with adults and ageing off so never pay attention to any of the family stuff and other life stages.
I do agree about the limited wardrobe, let clothing stores actually mean something again. Even in sims 1 you could buy clothes.
Would be more something for Sims 5 though since I don't see them changing Sims 4 that much.
I think clothing should come in three price brackets too: Expensive, regular, cheap.
Snobbish and materialistic sims would strongly favour expensive clothes and could feel miserable in cheap clothes, while a frugal sim could dislike expensive clothing. Would be different prices when purchasing stuff from it too, so you'd really have to save up money for that fancy suit or dress and it would not cost the same as some torn pants with a stained shirt.
Even better if they maybe also add styles to clothing and there being overlap. Like a top hat could give both +formal and +goth.
How other sims see the outfit would determine on the highest style category of the total outfit.
It would allow for sims to also have a preferred clothing style or a disliked style.
The dislike could only apply to the total, like they could still wear stuff from that style, as long as the total outfit does not have that as the highest style ranking.
Also, I think it's high time they layer outfits properly.
Like underwear should actually be under clothing, able to pick what they wear. And jackets could be optional. Like they could put on just a coat when going outdoors instead of switching to a completely different cold weather outfit.
Would make coat racks actually have a function.
To prevent random NPC's from wearing weird stuff, they could just wear pregenerated combinations, that could also be picked by players in CAS but they can modify it as well.
Can also lock combinations in, save them so you can apply that specific combination to other sims too.
I do agree about the limited wardrobe, let clothing stores actually mean something again. Even in sims 1 you could buy clothes.
Would be more something for Sims 5 though since I don't see them changing Sims 4 that much.
I think clothing should come in three price brackets too: Expensive, regular, cheap.
Snobbish and materialistic sims would strongly favour expensive clothes and could feel miserable in cheap clothes, while a frugal sim could dislike expensive clothing. Would be different prices when purchasing stuff from it too, so you'd really have to save up money for that fancy suit or dress and it would not cost the same as some torn pants with a stained shirt.
Even better if they maybe also add styles to clothing and there being overlap. Like a top hat could give both +formal and +goth.
How other sims see the outfit would determine on the highest style category of the total outfit.
It would allow for sims to also have a preferred clothing style or a disliked style.
The dislike could only apply to the total, like they could still wear stuff from that style, as long as the total outfit does not have that as the highest style ranking.
Also, I think it's high time they layer outfits properly.
Like underwear should actually be under clothing, able to pick what they wear. And jackets could be optional. Like they could put on just a coat when going outdoors instead of switching to a completely different cold weather outfit.
Would make coat racks actually have a function.
To prevent random NPC's from wearing weird stuff, they could just wear pregenerated combinations, that could also be picked by players in CAS but they can modify it as well.
Can also lock combinations in, save them so you can apply that specific combination to other sims too.
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