Forum Discussion
6 years ago
I think the one that excites me most at this time is Needs. General idea would be:
- Expand it so there can be more than six total Needs.
- Change Thirst into a visible need.
- Possibly add an eight need called something like Fulfillment, Passion, Dreams, Aspirations... something along those lines. This Need would be maintained by your sim doing things relating to their aspiration trait. For example, if they are a Muser, doing creative things would fill up their aspirational Need. (So no matter what current aspiration they are working on, their core Need still relates to their original aspiration category.)
- Having the aspirational Need full / near full could give a boost to skill gain relating to that aspiration. Maybe even give boosts individualized to the aspirations themselves, like having it full / near full would make it easier to complete aspiration objectives relating to that trait (ex: higher chance of masterworks for writing/painting for Muser, or easier to get promoted in cooking/mixology career for Essence of Flavor).
As it is now, Needs feel to me too much like meaningless maintenance and both from a modding and gameplay standpoint, I think it'd be cool to see the Needs expanded a bit in scope and possibility. Even if it was just making a technical change in the UI so that more than six visible needs is possible, I'd be content with that.
- Expand it so there can be more than six total Needs.
- Change Thirst into a visible need.
- Possibly add an eight need called something like Fulfillment, Passion, Dreams, Aspirations... something along those lines. This Need would be maintained by your sim doing things relating to their aspiration trait. For example, if they are a Muser, doing creative things would fill up their aspirational Need. (So no matter what current aspiration they are working on, their core Need still relates to their original aspiration category.)
- Having the aspirational Need full / near full could give a boost to skill gain relating to that aspiration. Maybe even give boosts individualized to the aspirations themselves, like having it full / near full would make it easier to complete aspiration objectives relating to that trait (ex: higher chance of masterworks for writing/painting for Muser, or easier to get promoted in cooking/mixology career for Essence of Flavor).
As it is now, Needs feel to me too much like meaningless maintenance and both from a modding and gameplay standpoint, I think it'd be cool to see the Needs expanded a bit in scope and possibility. Even if it was just making a technical change in the UI so that more than six visible needs is possible, I'd be content with that.
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