- Emotions. I wrote a specific idea I had for them
here: about giving every emotion sliders that affect how strongly or even whether individual sims feel certain emotions and can be affected through new gameplay options and interactions (and cheats). I feel like it would add dynamism and distinctness to the sims and add potential for all kinds of stories (A bitter sim that embraces their anger issues vs. a sim that tries their best to conquer it)
Other sorts of overhauls to emotion would be welcome too. Certainly, I think they could use better balancing.
Adding a fear emotion instead of just using tense would be great too: right now, our sims can wake up to a ghost standing at the foot of their bed, walk through a crowd of possessed sims and get bitten by a vampire and not feel any fear. It's only spooky-themed candy bowls and such that scare them, and those only make them "tense".
There are some really good ideas on this thread; I love them!
"BariSaxy;c-17014325" wrote:
Seasons:
~A BIG one: Show other Sims autonomously celebrating the holiday traditions instead of it just being our sims.
~Bring back the ability to decorate lots seasonally (or maybe even by holiday), like in The Sims 3. Since The Sims 4 isn't even open world, I can't understand why this wasn't added, TBH.
~Why are pets by default only in Brindleton Bay? They should be in other worlds, as well.
Feeling like the whole town is celebrating the holiday would be so cool. Imagine how adorable it would be if when the egg hunt tradition is on, there would be a bunch of kids in the park all hunting for eggs.
That gives me an idea:
Customize outfits for holidays, kind of like you can do for clubs. You can do something as simple as specifying formal wear, or as complicated as designing specific outfits for different age groups (you can also leave it as default and let sims dress how they want). You can also choose to filter outfits by color scheme. That way, the kids in the park could be wearing easter dresses and pastel outfits by default to really set the scene. Then, change the costume tradition so you can customize the sorts of costumes sims wear. Why can't my sim dress as a fairy if I have Spooky Stuff, or a ghost if I have the right CC for it? Maybe a simmer wants to customize the costumes to use for non-Spooky Day/Halloween-related stuff: they can do that by changing the costumes, so we can have a Cosplay or Renfair day or use ugly Winterfest sweaters. Also, allow the same for trick-or-treating so the kids that show up don't necessarily have to be in costume, so the trick-or-treating tradition can be less Halloween/Spooky Day specific. For both traditions, still being able to do the default would be nice too. Not everyone wants to customize stuff THAT much.
A funny and realistic detail that wouldn't be difficult to implement with the wardrobe specifications could be getting special uncomfortable or angry from having to wear clothes that don't fit with the weather specifically for a holiday. I can just imagine a kid in a big, lacy Easter dress in a heatwave being really annoyed and wanting to wear something normal, but that's up to the parents. Parents being able to reprimand (never autonomously, though) children for wearing something other than their holiday-wear could be fun. There'd have to be an exception for holidays with traditions that generally require a change of clothes, like water fun or exercise.
And one more detail: on gift-giving and receiving days, sims can get or give new outfits which are objects in the inventory (they use the folded shirts clutter mesh). They can choose to make it one of their CAS outfits, making the object disappear from the inventory. They can sell it. Kids who don't like it can try to hide it like a diary, though sims of all ages can react positively to the outfit too. They can try it on or be forced to try it on by their parents. Players can customize the possible outfit gifts, set them to use random styled looks (we should be able to save, upload and download those, but that's another story), or allow total randomness.
Less of an overhaul, but I'd also like some accessories, possibly tied to specific traditions: plastic pumpkins for trick-or-treating and Easter baskets that fill with eggs as the sim progresses for egg hunts. Better yet, a whole selection of different containers that the player can enable or disable for certain holidays: cute pastel Easter baskets, plastic pumpkins, pillow cases, paper bags, normal baskets, plastic buckets, etc. It would be a cute little detail.