Forum Discussion
LiELF
4 years agoSeasoned Ace
I don't really feel strongly one way or the other. I kind of like them because it's so easy to skip those that I don't want and avoid over bloating my game without feeling like I'm missing something. On the other hand, spending $20 on Kits doesn't mean I've received the equivalent of a Game Pack either. Although, I don't really expect to, so there's that.
Also, I spend a lot of time in CAS, I could be somewhat categorized as a "stylist" player I guess, so when there's a kit that contains styles that inspire me or that I really want, I have no problem dropping $5 on it because I know I'll use it. And if I don't, it's not much of a waste. With some of these kits, I can see why they weren't in larger packs and I think that's fine because, for instance, I did not want more household chores in my game, so if the dust feature and vacuuming came in a larger pack, I'd be frustrated. I like that I don't have to have it, but that it's there for the people who want more chores. Both types of players get their way.
In addition, I feel that kits were made for two reasons. First, for covering very small themes that don't even fill a Stuff Pack or would just take up valuable space in a larger pack. Themes that some players want but others might not. Simple wardrobes, a specific room set, a focused game function. Second, like the devs have said, they are for filling in gaps when there is content drought. And since the devs have been focusing a lot more on big patches and free content for us and tweaking the game to try to make it better, I think Kits are a great way to pass the time in between patches so it doesn't feel like the game has been abandoned and the players forgotten. They buy time for the devs to do what they need to and still keep us invested, for the most part.
Also, I spend a lot of time in CAS, I could be somewhat categorized as a "stylist" player I guess, so when there's a kit that contains styles that inspire me or that I really want, I have no problem dropping $5 on it because I know I'll use it. And if I don't, it's not much of a waste. With some of these kits, I can see why they weren't in larger packs and I think that's fine because, for instance, I did not want more household chores in my game, so if the dust feature and vacuuming came in a larger pack, I'd be frustrated. I like that I don't have to have it, but that it's there for the people who want more chores. Both types of players get their way.
In addition, I feel that kits were made for two reasons. First, for covering very small themes that don't even fill a Stuff Pack or would just take up valuable space in a larger pack. Themes that some players want but others might not. Simple wardrobes, a specific room set, a focused game function. Second, like the devs have said, they are for filling in gaps when there is content drought. And since the devs have been focusing a lot more on big patches and free content for us and tweaking the game to try to make it better, I think Kits are a great way to pass the time in between patches so it doesn't feel like the game has been abandoned and the players forgotten. They buy time for the devs to do what they need to and still keep us invested, for the most part.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,183 PostsLatest Activity: 29 minutes agoRelated Posts
Recent Discussions
- 29 minutes ago
- 49 minutes ago
- 2 hours ago
- 2 hours ago