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logionX
5 years agoLegend
+ Expanded everything in the game.
- Holidays were fun back then but they are starting to get old and repetitive now.
+ Had a very nice looking world that felt alive, sims protesting, playing basketball, painting, festivals etc.
- Had badly generated townies and badly generated outfits during festivals.
+ I had fun playing sims that became celebrities by becoming famous actors or influencers.
- The world was too small. Celebrities can be very annoying if you don't use mods.
+ I liked that it provided a challenge, you had to balance between studying and having fun.
- The world was too limited and felt empty, classes were just rabbit holes.
+ Had several active careers, aliens and retail. It gave people a lot to do in the game.
- Only the scientist career felt developed, detective career was okay, I thought the doctor career was really bad.
+ Had a nice looking world and lots.
- Didn't have enough different activities for me.
+ Had a beautiful world.
- Had very few activities that you could do. Deep diving was just a rabbit hole.
+ Had many different kinds of cats and dogs that you could play with.
- Pets got sick all the time which ruined the experience a lot for me it was so bad to rotate between households. I think it's fixed now.
+ Made it really fun to do activities together, I had a lot of fun creating clubs.
- I don't play much in this world any longer, it feels kind of empty to me.
+ The eco footprint was kinda neat, some worlds look really nice with the green eco footprint.
- I hated NAPs, they were buggy and destroyed my community lots.
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