Forum Discussion
8 years ago
"Writin_Reg;c-16317238" wrote:
Yeah you can read anything you want on Wiki and google search.
It is all irreverent to the facts regardless. EA will do what they want to do - and we either accept it or we don't - but truthfully no one but EA knows what they are going to do and when.
I agree. But if we want to make intelligent guesses and not just unrealistic wishes about EA’s future decisions then we still need to understand what EA is and how its decisions are made. This is the reason why I am interested in such things at all.
Simmers always seem instead to just use wishfull thinking or to make up theories about EA being an evil company instead. But EA is neither some friendly company that only wants to please us nor an evil company who only want to disappoint us and make us angry. Besides that EA isn’t either an incompetent company that only misunderstand our wishes all the time and therefore put a lot of bugs in the game and remove popular things because EA didn’t know that we wanted those things. EA is an extremely competent business company that only makes games to earn as much money as possible. Therefore EA is mainly interested in marketing and in making packs that sell well because they can be advertised efficiently.
So we only fool ourselves if we try to make guesses about the future without realizing this! We have to understand why EA has released a new Sims basegame every 5 years even though simmers always have hoped for more EPs instead and we have to understand why EA even closed a good studio like the one in Salt Lake instead of using it to make all the Sims 4 EPs that simmers here in the forum have wanted so badly since the Sims 4 basegame was released in 2014 - even when it would have been so very easy for EA just to have kept the Salt Lake Studio and let them make those EPs?
So no. I don’t buy the excuses and made up “explanations” about EPs suddenly taking twice as much time to make which then “means” that “TS4 will get new packs for 10 years instead of only 5 years as usual”. EA is a business and it took the decision to ”only” make 1 EP each years from facts about the market instead! So what was those facts? From my studies about such companies I can only guess on the following (and in this case I am also quite sure that my guesses are very close to the truth):
1. EA has carefully considered how many packs it can release each year without sales numbers going down too much for each pack. The result of EA’s considerations are based on market investigations about how much money the average simmer will use on packs each year? (This way of thinking is also taught to all the students in business schools where they learn to see things this way!) So EA has carefully considered this and the result must have been that EA doesn’t think that it would be profitable to release packs that would cost more each year than what they cost now! So when EA now releases all those SPs and GPs then EA has to reduce the number of EPs to avoid releasing more than the average simmer will want to buy!
2. EA has also carefully considered how often a new basegame should be released? The decision about this has never been made at random either. Sure the decisions also never have been based on what simmers in the forums wanted either because they never have wanted a new basegame instead of more packs (unless they hated the game and didn’t play it anymore). So why has EA always released a new basegame after at most 5 years anyway??
The answer to the last question is of course again about marketing! So let us just consider the pros and cons from a marketing viewpoint:
1. It is much cheaper to just make packs than it is to develop and design a whole new basegame. Simmers also prefer more and more packs over a new basegame. So from this viewpoint EA should just release new packs forever!
2. But the problem is that an old basegame doesn’t sell very well to new customers who usually clearly prefer new games over old games. Also some of the simmers who earlier bought all the released packs stop playing the game and therefore don’t buy the new packs. Old packs also need to be offered for a lower price to still sell. But then more and more simmers will buy old discounted packs instead of the new ones. So EA’s income goes down both because the old basegame doesn’t sell well anymore and because the new packs sell worse than the first packs did!
So EA has always had to find a balance between those two points and the result of EA’s considerations has always been to release packs for 5 years but then to release a new basegame to have a much better selling basegame again and to be able to offer a more attractive game to especially new customers such that the sales numbers for the packs also can be higher again! My point therefore just is that I can’t at all imagine any good reason why EA suddenly instead should make a different decision now and decide that it doesn’t matter if sales numbers go down and EA’s income therefore too just to avoid making a new well selling basegame!?!! Can you really imagine such a good reason? Or do you just think that EA shouldn’t make a new basegame because the time for big Sims games soon will be over anyway?