Forum Discussion
8 years ago
"Loanet;c-16317386" wrote:
While I agree with just about everything that @Erpe just said, I think that EA actually raising the price of Sims 4 packs is a pretty fair sign that... well, either their packs are selling just fine, or they want to milk one last glut of cash out of us before they close up Sims 4. Apparently the new engine makes Seasons more difficult.
Going by Erpe's argument, raising prices means that packs will be released less frequently - which also means that if the packs remain the same size regardless, they can go on releasing them after they stop making them. I don't want this, but since when did EA listen to what I want?
I think that we should see the raising prices in a bigger perspective. Netflix recently raised its prices too and the game companies seem to do the same for all their games. So I think that EA just reacted to this tendency on the market. Read also the information on http://thefederalist.com/2017/07/13/developers-dlc-video-games-not-expensive-enough/
I am not sure that making Seasons has become more difficult because that sounds quite unlikely to me. Even the Sims Freeplay has all kinds of weather. So weather can’t be that difficult to make. But EA has until now avoided repetions of wellknown EPs like University and Seasons and likely for two reasons:
1. EA doesn’t want people to start taking about: “all the big Sims games being the same! So if you own one of them you should just go on playing it instead of buying slightly changed and very expensive new versions of the same game!”
2. EA decided to replace half of the usually EPs with the new GPs. So TS4 will likely get much fewer EPs than the earlier Sims games got.