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Rey_Estupendo
5 years agoSeasoned Rookie
"Werescythe;c-17650833" wrote:"CAPTAIN_NXR7;c-17650243" wrote:"Werescythe;c-17650138" wrote:
There are so many occult lifestates that I would love to see. I still don't understand why we can't have a pack with all the occults like we did in Sims 3.
@Werescythe
If all occults were shipped in one pack they’ll be like mermaids and aliens, instead of vampires and spellcasters.
I don’t mind that the more fleshed out occults come in gamepacks. I do agree that there should be more of them.
That's fair. I just feel that if they were to release a big, well thought out, occult pack that it might solve the issue with the normies (I can't recall what they're called) who don't want any supernatural stuff in their games. Just one single pack they don't have to buy.
But that's just me. :smile:
I think it's fairly clear that "if you don't want what's in this pack you don't need to buy it" isn't viewed as a solution by a lot of people.
"amber_ilumire;c-17650681" wrote:
Any pack that brings us werewolves tbh, though I am slowly coming round to the concept of farming as well. That would probably be my second choice if only because it seems to be in such high demand.
I have never been able to figure out why people are interested in a farming pack. Getting more B/B stuff to make good barns and whatnot? Sure. But as far as actual gameplay, what's the appeal? What would sims do in a farming expansion that they don't do if you just get a big lot and plant a bunch of stuff?
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