"surraaaaaa;c-16018502" wrote:
I dont use mods, or CC. Not only because I'm computer-ly challenged, but I don't want to encourage maxis's bad behavior. If there's a mod for something like simulation lag, maxis should get it together and fix the lag, I shouldnt need a mod to do it. Same with MCCC. If MCCC allows players to edit relationships to control culling and decay, it should just be an option in the game. Why cant it?
I just think maxis relies on modders too much, which in my opinion is lazy and pathetic.
I do agree, that Maxis should fix the gameplay issues that the game has for many players (the 8am freeze, simulation lag, detective and doctor career, etc) but I love mods and am glad that Maxis doesn't spend the time and money focusing on giving us all the options mods can. Then we'd get less attention to the gameplay features that is wanted in the game and with a mod, each individual can determine if they do or don't want that feature. Such as no auto mourning mod. It was the first mod I got for my game. I got tired of my sims, even sims that have never met the deceased, stopping actions I've queued up, to go mourn a grave every couple minutes. I literally had a moved in sim stop cooking 3 times to go mourn his grand mother in law that he had never met. I was at my wits end and ready to stop playing the game all together until I got that mod. Not everyone is going to like that feature being taken away. Not everyone doesn't like sim to auto mourn. Now, if Maxis focused on giving everyone the option to no auto mourn, that would take resources away from a possible bug fix for lag or one of the GTW careers that need fixed (example). So, yes, I do think Maxis needs to step up and fix the core problems with the game, but as for giving us more options, I'm fine with mods to the rescue. That way, we - the players - get to pick and chose what features we do and don't want or want to enhance.