"pepperjax1230;c-16255164" wrote:
"leo3487;c-16255132" wrote:
"pepperjax1230;c-16250282" wrote:
"NorthDakotaGamer;c-16245729" wrote:
My guess is because the console programming is different from the PC, so mods made for PC would not work for console.
Plus do you really think that is fair to the people on PS4 for only Xbox have the CC and or mods.
But for xbox yet have officialy the tools for game and users access to the filesystem, without need of hacks, then if unfair, then blame to Sony, no EA
I find that sad that you condone that Xbox only should have CC and Mods just because Microsoft has the tools to make that happen. I wasn't blaming anyone I just think if we were to have that option they both should get it not just the Xbox One, I have the Xbox One version but alot of people are playing on PS4.
Xbox doesn’t have mod support, and even with it’s modified version of Windows 10 having support for files, that does not make The Sims 4 on console moddable, or compatible with mods of any kind.
If EA wanted to bring mods/CC to Sims 4 they could do so on either console, but that isn’t going to happen because EA does not support mods. The console games that support modding do not have external mods, they are downloaded via a content manager in-game (Steam Workshop primarily). With how often mods break on PC, it would be a technical nightmare for both EA and the mod creator keeping their files updated and compatible with the console games, as well as the PC game which are running on completely different platforms.