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Scobren
5 years agoLegend
"bellagoth_;c-17669971" wrote:
thank you for the video :) there's a comment on it that gives a really good point of view and i fully agree with it:
"I feel like the quirkiness he talks about is seen the strongest in TS1. It's quirkiness is very different from what TS4 is doing, with their over the top animations, goofiness and toilet humor, angry poops and all that. In the Sims 1 the quirkiness is expressed in somewhat macabre ways. Suspicious calls, jokes about lifes failures, turning. The humor is on a whole other level. Another example is the way Will Wright deeply analyzed life and made it comical. Just the idea for us to control little people who sometimes know they are controlled is absolute quirkiness. The Sims need more and more friends to advance in their careers until they are on top and suddenly they don't need any more friends to stay there. With the cake dancers it's the same. An exaggeration of life. They are not really strippers just mimicking them in a funny overdrawn wacky way. The famous heart bed was very expensive, meaning Sims had to work hard There was a magic beanstalk that grew to a cloud where you could see a sleeping Will Wright. The skeleton maid. I mean the game uses Comic Sans as a stylistic choice and it's entirely valid in that context, but a quirky choice non the less. To sum it up Will Wright knew what he was doing, while TS4 team and EA doesn't have a clue what going back to their roots and quirkiness even means. It's like they never really got why we love to play that game. Their weird and quirky attempts are flat and surface level making it more appropriate for a child than a teen or adult. It's weird that you think we got some quirkiness back with TS4. Nope even TS3 is more quirky than that game. The originality of the Sims is going away with each title. The Sims 4 suffers from creative laziness."
Glad you enjoyed it. Yeah that dark humor and quirkiness was fun. I felt like the franchise has gotten more censored over the past two iterations which stinks. While other franchises are branching out more. I'm fine with teen rated games, just Sims 3 and 4 has felt less teen rated. It is sad seeing some E for everyone games branch out to deeper topics like mental health and deal with loss of family members while Sims kind of avoids those deeper topics now. I am seeing a lot of indie games compete well with the corporate gaming companies simply because of providing deeper storytelling with their games. Celeste and Gris are both great examples of this.
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