Forum Discussion
5 years ago
I would like groceries and harvestibles to be more important. Sims 2 groceries were a little annoying, but realistic enough. Sims 3 was even more realistic and I liked it, but could be annoying as well and I feel were more dependent on cooking and favorite food mechanics. I feel like anything with a focus on shopping need UI improvements that allow us to type numbers rather than click for eons.
So on one hand, I understand picking a GP because it feels like it needs some more mechanics to be worthwhile, but I do not have faith that it would turn out well with a lot of good gameplay. (Plus what kind of world would come with grocery shopping?) I feel it is definitely more SP territory. Laundry Day stuff especially comes to mind, since it added an opt in household mechanic.
So, yeah, bring on Grocery Stuff or service it well when included within another pack.
So on one hand, I understand picking a GP because it feels like it needs some more mechanics to be worthwhile, but I do not have faith that it would turn out well with a lot of good gameplay. (Plus what kind of world would come with grocery shopping?) I feel it is definitely more SP territory. Laundry Day stuff especially comes to mind, since it added an opt in household mechanic.
So, yeah, bring on Grocery Stuff or service it well when included within another pack.