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logionX
3 years agoSeasoned Hotshot
It really depends on what kind of features we could get. They all have advantages and disadvantages.
If we assume that Create-A-World will be closed off worlds like The Sims 4, then I think I would prefer open world. You can kinda create a world or customize your neighborhood in The Sims 4 with TOOL, even replace houses and trees in the background and put other houses and trees there but I never found it very interesting to be honest. It would be nice to be able to add more lots but even then, the lots will be closed off and empty. Having an open neighborhood would maybe work better, it depends how large the neighborhood will be and what you are able to customize.
I have never liked the game mechanic in The Sims 4 where the game has to remove everything and load everything again when you want to travel somewhere, and the sims that you are not playing can't do anything except being told to train on their skills or something. If it was an open world mechanic instead the game could remove and keep assets around the player (which is kinda how open world games like GTA5 works, you play in a "bubble", the game removes and loads assets like textures around the player).
I think Create-A-Style will be too demanding and require too much textures to load, but adding a color wheel is probably possible.
If we assume that Create-A-World will be closed off worlds like The Sims 4, then I think I would prefer open world. You can kinda create a world or customize your neighborhood in The Sims 4 with TOOL, even replace houses and trees in the background and put other houses and trees there but I never found it very interesting to be honest. It would be nice to be able to add more lots but even then, the lots will be closed off and empty. Having an open neighborhood would maybe work better, it depends how large the neighborhood will be and what you are able to customize.
I have never liked the game mechanic in The Sims 4 where the game has to remove everything and load everything again when you want to travel somewhere, and the sims that you are not playing can't do anything except being told to train on their skills or something. If it was an open world mechanic instead the game could remove and keep assets around the player (which is kinda how open world games like GTA5 works, you play in a "bubble", the game removes and loads assets like textures around the player).
I think Create-A-Style will be too demanding and require too much textures to load, but adding a color wheel is probably possible.
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