Forum Discussion
8 years ago
The problem with GPs is that since they're roughly half the size of EPs, they only work with ideas that are half the size. See: the new adventure-themed GP (that I only found out about just now), as far as I can tell it's World Adventures stripped down to the tomb raiding part of it.
And World Adventures was a pack that had three new worlds with three new styles, which barely even fit into a single €30 EP. TS4 would have to do three separate GPs to make that work. Now I can definitely see the appeal of that, after all it means they'll be able to flesh all three out properly without cutting corners, but there's plenty of instances where certain ideas will only work as a full EP.
So is the lack of EPs for TS4 a bad thing? I'd say, not really. In fact, part of me wishes TS3 would've had the GPs. They could've made Generations and Showtime GPs, for a start. I'd also have made 70s, 80s and 90s Stuff a GP instead of a meagre SP.
So only if, and when, they decide to turn an idea best suited for a full expansion into a GP instead, will you hear me complain about it.
And World Adventures was a pack that had three new worlds with three new styles, which barely even fit into a single €30 EP. TS4 would have to do three separate GPs to make that work. Now I can definitely see the appeal of that, after all it means they'll be able to flesh all three out properly without cutting corners, but there's plenty of instances where certain ideas will only work as a full EP.
So is the lack of EPs for TS4 a bad thing? I'd say, not really. In fact, part of me wishes TS3 would've had the GPs. They could've made Generations and Showtime GPs, for a start. I'd also have made 70s, 80s and 90s Stuff a GP instead of a meagre SP.
So only if, and when, they decide to turn an idea best suited for a full expansion into a GP instead, will you hear me complain about it.