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GirafHuntr's avatar
GirafHuntr
Seasoned Ace
4 years ago

Have you/would you disable emotional deaths with MCCC?

I'm trying to decide whether I want to disable emotional deaths with MCCC or not and I'm curious whether others do.

Pros of Disabling: I think that the emotional deaths are ridiculous, and too sensitive to small things, and there have been a few times that they have killed Sims I was genuinely sad to lose. I'm actually kind of annoyed because that's such a stupid and unrealistic cause of death.

Cons of Disabling: Even though I was sad to lose those Sims, it did make for unexpected twists in the story. I had one comedian die tragically young, leaving behind her husband and pre-teen child. The boy grew up to become a master actor, inspired by working through the loss of his mother, and he has an incredibly close bond with his father (they have matching tattoos in honor of his mother). Now he is raising his own son and lost her mother to a break-up/affair, and his son wants to become a master actor and the father-son bond is repeating across generations. I'm going to play this legacy of actors down the line now. I would never have gotten this interesting character/story development without the unplanned death. And additionally, I almost never lose Sims to anything else besides old age. In fact, I have never lost a played Sim to any other cause of death. A few dumb NPCs have died in blizzards, or vampire attacks, but that's it.

TLDR; I wish other types of death occurred just a teeny bit more easily, and emotional deaths were slightly less sensitive. Do you allow emotional deaths, and why or why not?

25 Replies

  • I think I must have them turned off and didn't remember that I did, because I was horrified to lose a favorite Sim by an emotional death (hysterical) once but knew to quit without saving, at least.

    But I take the OP's and others' points, that the unexpected is needed in the game. However, my preference would be not to have to rely on asinine means to accomplish it. Random accidental deaths can happen by fire, drowning, lightning strike, and electrocution already, but but never kill without the player making it so, so they aren't really like random deaths.

    If an element of the unexpected could be inserted, that there was a small chance that a lightning strike or electrocution could kill the first time it happened, and drowning could occasionally happen unexpectedly (such as a jump from the dive platform going wrong, or a Sim getting a cramp or getting hypothermia in cold-weather swimming), it would add back the rare unexpected story changes, without having to rely on such things as dying of embarrassment. Dying of boredom would be more apropos, wouldn't it?
  • I keep them on, the risk of death no matter how small should be there
  • I added a cc trait called Emo and it proved to be a deathtrap! Good if you want a character to establish themself and then perish. Not good for a friend.
  • I go back and forth. Right now I have them enabled, but the Hysterical mood has been quite annoying sometimes. In my current legacy challenge, when I played with my heir in a haunted house, she would often be playful because of the spectres and actually died twice because of hysteria. One time I was able to revert it by giving Grim a death flower, but then it happened again so soon I quit without saving and disabled it for a while. She hadn't had any kids yet and she was my main sim so I didn't want the challenge to end (I was already on gen7). Then, recently it happened again (i'm on gen 9 now), it wasn't with my main sim, it was his sister, but it was SO random and during their birthday party of all things, I quit without saving again. But at the same time I kinda like the additional challenge (to try and prevent sims from dying), so keeping them on for the moment even though I don't like when it happens with a sim I care about. So yeah, quite hypocritical I guess, hahaha.

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