Forum Discussion
7 years ago
Today I started getting this LE every time a sim tries for baby. I've tried removing my mods folder, deleting cache files, etc. Vanilla game has no issues, but even with just MC Command Center I still get this LE. I even re-downloaded MC Command Center and it didn't work. Suggestions?
2 aa7a7fa01f4cac8d5c19a31b desync ea.maxis.sims4_64.15.pc 2018-12-18 19:49:21 Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release interaction.py:2910 aa7a7fa01f4cac8d5c19a31b Exception in Sim Timeline: Exception running Element (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 373, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in get_loot_ops_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 425, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants
TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'
rtim=0
2 aa7a7fa01f4cac8d5c19a31b desync ea.maxis.sims4_64.15.pc 2018-12-18 19:55:52 Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release interaction.py:2910 aa7a7fa01f4cac8d5c19a31b Exception in Sim Timeline: Exception running Element (TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 373, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 358, in get_loot_ops_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 395, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 425, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants
TypeError: int() argument must be a string, a bytes-like object or a number, not 'ImmutableSlots'
rtim=0