Forum Discussion
SimsChick06
7 years agoSeasoned Traveler
Hello everyone. I'm wondering if anyone could help me figure out if this LE I've been getting refers to a mod or an actual in game issue that does not involve a mod. I'm usually good spotting if an actual mod is mentioned in the LE's that I get but none that I have are mentioned in this one, so I'm confused. It does mention pets because my current sim has a cat in her household. I have the playable pets mod but I know it's been updated for the Get Famous patch. Also, the actual name "Playable Pets" is not mentioned anywhere in this last exception and if there's a problem mod in my game the last exception always calls it out by name. Thanks to anyone who might be able to help.
Here's the LE:
2 e1b974b4a319ba665c22a93a desync ea.maxis.sims4_64.15.pc 2018-12-25 17:06:45 Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release utils.py:116 e1b974b4a319ba665c22a93a Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
ModuleNotFoundError: No module named 'PublicUnlock'
rtim=0
2 e1b974b4a319ba665c22a93a desync ea.maxis.sims4_64.15.pc 2018-12-25 18:33:29 Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release asm.py:995 e1b974b4a319ba665c22a93a Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: SmartSpeaker_soc_Interactions (HANDLE :: 74012)>: Attempt to traverse between two states (Wake -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF48A9965D0; to 'object_sim' at 0x00007FF4D82E4310>, None, <AnimationParticipant.ACTOR = 101>), 'smartSpeaker': (<weakref at 0x00007FF4D9A628E8; to 'object_smart_Hub' at 0x00007FF49C0D1810>, None, <AnimationParticipant.TARGET = 103>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:11530 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 74013)>)))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 632, in do_begin
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 621, in get_auto_exit
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request
RuntimeError: ASM :: SmartSpeaker_soc_Interactions (HANDLE :: 74012)>: Attempt to traverse between two states (Wake -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF48A9965D0; to 'object_sim' at 0x00007FF4D82E4310>, None, <AnimationParticipant.ACTOR = 101>), 'smartSpeaker': (<weakref at 0x00007FF4D9A628E8; to 'object_smart_Hub' at 0x00007FF49C0D1810>, None, <AnimationParticipant.TARGET = 103>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:11530 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 74013)>))
rtim=0
2 e1b974b4a319ba665c22a93a desync ea.maxis.sims4_64.15.pc 2018-12-25 18:33:31 Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release asm.py:995 e1b974b4a319ba665c22a93a Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: SmartSpeaker_soc_Interactions (HANDLE :: 74012)>: Attempt to traverse between two states (exit -> Command) where no valid path exists! Actors {'x': (<weakref at 0x00007FF48A9965D0; to 'object_sim' at 0x00007FF4D82E4310>, None, <AnimationParticipant.ACTOR = 101>), 'smartSpeaker': (<weakref at 0x00007FF4D9A628E8; to 'object_smart_Hub' at 0x00007FF49C0D1810>, None, <AnimationParticipant.TARGET = 103>)} (debug context: running smart_Hub_Order_Pizza:11513 on object_smart_Hub:0x037a08a05f49002f (guaranteed)))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 724, in do_end
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request
RuntimeError: ASM :: SmartSpeaker_soc_Interactions (HANDLE :: 74012)>: Attempt to traverse between two states (exit -> Command) where no valid path exists! Actors {'x': (<weakref at 0x00007FF48A9965D0; to 'object_sim' at 0x00007FF4D82E4310>, None, <AnimationParticipant.ACTOR = 101>), 'smartSpeaker': (<weakref at 0x00007FF4D9A628E8; to 'object_smart_Hub' at 0x00007FF49C0D1810>, None, <AnimationParticipant.TARGET = 103>)} (debug context: running smart_Hub_Order_Pizza:11513 on object_smart_Hub:0x037a08a05f49002f (guaranteed))
rtim=0
Here's the LE: