7 years ago
How can I interpret the last exception file?
Hi :) I'm having issues with my mods or CC since the latest update, I've tried sorting them out and the game runs smoothly with every couple of mods in the mods folder, but when I put them all together again I get a few last exception errors. It's really difficult finding out exactly which mods are causing the trouble. So I wanted to find out if there is a way to "translate" the last exception files? I remember I did one time, copied the text into a "translator" of some sort, but can't find it when I try googling it.
The issue in the game is that every sim just stops doing what they are doing, they have actions but nothing happens. It can happen wherever whenever, no specific pattern. Movement is still there, for example if the game freezes while sims are talking, they just stand there looking at each other, but also move their bodies, smile etc. Time goes by as usual. I can't select anything, but the pointer moves. I can't window down the game, I have to restart the computer by manually shutting it off. When this occurs I don't get any errors. I usually get the errors right after the game starts. This started happening after the update. I've had the same mods and CC for some time without issues.
I can copy the latest last exception file here, in case anyone can help me figure out witch mod or cc is causing this. I really appreciate any help I can get! <3
2 eba3acd1566a0a285a8d2557 desync ea.maxis.sims4_64.15.pc 2018-02-21 09:25:01 Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release transition_sequence.py:1760 eba3acd1566a0a285a8d2557 Posture graph threw an exception while being queried by autonomy: (IndexError: tuple index out of range)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 436, in update
File "C:\Users\Therese\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject
return new_function(target_function, *args, **kwargs)
File "clayifiedsims_simulationfix.py", line 31, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1178, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1282, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 752, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (Constraint(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8bc061d6ad60498>, frozenset({<sim '' 0x8bc061d6ad60498>}), frozenset({(<SI carry_holdobject id:1248 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1248 sim:>>), (<SI seating_Sit id:1302 sim:>, <bound method seating_Sit.is_guaranteed of <SI seating_Sit id:1302 sim:>>), (<SI crafting_Resume_VetMedicineStationItems id:1300 sim:>, <bound method crafting_Resume_VetMedicineStationItems.is_guaranteed of <SI crafting_Resume_VetMedicineStationItems id:1300 sim:>>), (<SI generic_consume_food id:1247 sim:>, <bound method generic_consume_food.is_guaranteed of <SI generic_consume_food id:1247 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1915, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1760, in choose_hand_and_filter_specs
IndexError: tuple index out of range
2 eba3acd1566a0a285a8d2557 desync ea.maxis.sims4_64.15.pc 2018-02-21 09:25:06 Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release transition_sequence.py:1760 eba3acd1566a0a285a8d2557 Posture graph threw an exception while being queried by autonomy: (IndexError: tuple index out of range)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 436, in update
File "C:\Users\Therese\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject
return new_function(target_function, *args, **kwargs)
File "clayifiedsims_simulationfix.py", line 31, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1178, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1287, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 752, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (Constraint(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8bc061d6ad60498>, frozenset({<sim '' 0x8bc061d6ad60498>}), frozenset({(<SI carry_holdobject id:1248 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1248 sim:>>), (<SI seating_Sit id:1302 sim:>, <bound method seating_Sit.is_guaranteed of <SI seating_Sit id:1302 sim:>>), (<SI crafting_Resume_VetMedicineStationItems id:1300 sim:>, <bound method crafting_Resume_VetMedicineStationItems.is_guaranteed of <SI crafting_Resume_VetMedicineStationItems id:1300 sim:>>), (<SI generic_consume_food id:1247 sim:>, <bound method generic_consume_food.is_guaranteed of <SI generic_consume_food id:1247 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1915, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1760, in choose_hand_and_filter_specs
IndexError: tuple index out of range
2 eba3acd1566a0a285a8d2557 desync ea.maxis.sims4_64.15.pc 2018-02-21 09:34:10 Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release crafting_interactions.py:1686 eba3acd1566a0a285a8d2557 Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda>
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback
AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state'
The issue in the game is that every sim just stops doing what they are doing, they have actions but nothing happens. It can happen wherever whenever, no specific pattern. Movement is still there, for example if the game freezes while sims are talking, they just stand there looking at each other, but also move their bodies, smile etc. Time goes by as usual. I can't select anything, but the pointer moves. I can't window down the game, I have to restart the computer by manually shutting it off. When this occurs I don't get any errors. I usually get the errors right after the game starts. This started happening after the update. I've had the same mods and CC for some time without issues.
I can copy the latest last exception file here, in case anyone can help me figure out witch mod or cc is causing this. I really appreciate any help I can get! <3