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Bonxie_MCCC
7 months agoSeasoned Ace
Trying to answer. Hopefully I understand everthing and the reply makes sense.
- Unfortunately the live stages and the connected clothing categories are hardcoded in the game and can't be changed by a mod. If the game core doesn't distinguish between T, YA and A clothing categories that can't be introduced by external code.
- Are you talking about the MCCC dresser function? If so, no there is no chance to "bulk" save many outfits. CAS in general is hard to modify.
- No, every swatch of a CAS item is coding wise a unique item. Unfortunately if you in-/exclude a CAS item you always have to take care of all the swatches manually.
- With the introduction of HSY EA changed the way how the game deals with aging. Have a look at the MCCC 2022.5 change log:
Fixed aging issues caused by the HSY update. EA changed default age spans for several ages (with no notices in the change log on their website , I might add!) so that caused differences between the number of days the Sims have lived and the life spans which caused some Sims to be immediately ready to age-up on starting the game. Teen was changed from 13 to 21. Adult was changed from 24 to 33. Elder was changed from 10 to 14. Workarounds should no longer be necessary for games with different aging speeds now either. From my testing, works fine on Short, Long or Normal (although there is still really not too much reason to play on anything but Normal just using whatever age-spans you want for the Sims in that...) I can forwared your idea a club locatlization attribute to Deaderpool. But there should be already other mods modyfing clubs which might already able to realize something that.
Thank you very much for your praise. I'm glad you like MCCC.
JesLet40
7 months agoSeasoned Ace
Thank you for taking the time to answer. A bit sad that a lot of things can't be done, but at least now I know why it can't be done.
Also, thank you for forwarding my idea with clubs, it would be a great feature if it could be done.
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