"TheLibrarySim;15315075" wrote:
"Denimjo;15272673" wrote:
Does anyone know if there's a mod out there to remove all motives (or even just the decay) from ghosts? I mean, come on. What's going to happen if a ghost doesn't eat, is it going to die again?
I second that emotion. To me, it makes perfect sense for ghosts to lose Social and Fun motives, but not motives that involve physical bodies, which, being ghosts, they don't have anymore.
Hey guys, I was *about* to ask Deaderpool about this, but then I noticed this in his thread, a reply to a sort-of related ghost question...
I have things already in place to limit ghosts. I have ghost cleaning in MC Cleaner and you can turn-off ghost night for bars with my mod. That's the extent of what I can do with ghosts without taking a chance of breaking something core to the game, so that is all I'm planning on doing.
So it looks like MC is not going to be the mod to offer support for this idea.
Great question/idea though (makes perfect sense!), and my main reason for commenting is to "turn this loose" in case anybody else might want to take a shot at modding for it. ;)
(Probably more "tuning" than "script" thing. I would think. Wild guess, though.)