Forum Discussion
7 years ago
It looks like you're using the existing get water animations for the sink? I don't think there's a quick way to move the Sim back. The offset from the object's root is inside the animation clip. The most straightforward solution would be to dupe the clip and modify the offset, then create a new interaction and animation tuning for it.
(A more complicated solution is to create a subroot in the model that's shifted forward, and in tuning set up the subroot as a part that has the get water interaction. The animation will play relative to the subroot instead. The downside to this is that the tuning is somewhat complicated to set up.)
(A more complicated solution is to create a subroot in the model that's shifted forward, and in tuning set up the subroot as a part that has the get water interaction. The animation will play relative to the subroot instead. The downside to this is that the tuning is somewhat complicated to set up.)