Build Mode Glitch with Mods Installed
Not sure if this happened with the latest update or not (I think it did). But lately, every time I try to load the game it takes way longer than usual, or I have to restart my computer because it just won't open. Anyways, I have quite a number of mods installed from CurseForge that have never been an issue. But now, every time I go into the game and go into build mode, wow it's a mess. I can't even find anything to click on because it so glitched and messed up I can't tell what's what. I did unfortunately figure out that if I disable mods the glitch isn't there. But I can't play without mods! I know the files aren't corrupted but I'm not sure what to do to fix this. It literally makes the game impossible to play, especially as a build simmer. Please someone help! Or is this just something that hopefully EA will fix in a future update?White screen when loading to cas
I've been going through my mods as I haven't played in almost a year fixed all my mods even more columns, traits,mc command, and ww. Even cleaned out over 2k of my cc trying to fix it. But it's still just getting me stuck on a white screen trying to get me into cas. Any ideas?CC mods won't show up?
Hi, I've just started downloading mods for my sims game recently, and though I am having some troubles with getting CC that are specific to the sims to show up in CAS. I'll open the game and see it in the mods section, but in CAS they don't show up. I've already checked and none of the files are corrupt or in the wrong place, and I have other mods installed (MC command center, more CAS columns, and CAS custom background) that all run perfectly fine, it's just the CC mods that aren't working. I've tried so many tutorials online already and none have worked, if anybody knows a solution please help! I've attached 2 images of as example. I tried downloading a custom eyes mod from The Sims Resource, it's in the mod folder, it's not corrupted, but in CAS it does not show up anywhere.Game won't open
I've played the Sims 4 for years with mods, and my game has been destroyed after the recent update. After the big update, I updated every mod like usual, but the game still wouldn't open. I had to force quit it because it would say it was not "responding." So I reinstalled every mod and CC I had, and it still wouldn't open. I updated my computer, but it still wouldn't open. I repaired the game several times, and after all that, it finally opened. So I thought it was good. I played for a while, then left and went to play again, and it said that the game wasn't responding again. I tried about eight times, but it still wasn't working. And I don't even think it's the mods anymore because it worked once with all of the mods installed. I uninstalled the game from the EA app, reinstalled it, repaired it twice, and restarted my computer, which worked. I don't know what's happening, but I have to do that every time I want to play. Does anybody have any ideas about what is going on? P.S. I have barely any mods that would affect the UI, I mostly have CC. And I know for a fact all of my mods are updated.Sims 4 LastUIException File
My Sims 4 game won't open correctly with the loading screen being all scrambled and not accepting input. I am guessing one of my cc/mods is broken but I have so many files that I genuinely cannot parse through them one by one. The text in the LastUIException.txt file that was generated is pasted below if any of you could help me decipher/narrow down what the problem is, thank you so much. <?xml version="1.0" ?><root> <report><version>2</version><sessionid>a3bcdd04940f3e2d67454905</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2024-11-26 04:06:10</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1220-1.300.000.196.Release</buildsignature><categoryid>(AS)UnknownFile</categoryid><desyncid>a3bcdd04940f3e2d67454905</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties. at GELauncherTunables class constructor() at Global Object constructor. Method ind: 306() at PackDisplayGroupCellView instance constructor() at PackDisplayGroupCellView instance constructor() at ExtendableComponent instance constructor() at WidgetBase instance constructor() at GELauncherMain instance constructor() rtim=2848 Client Session Time: 40.83 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,345,0,5858 Modded: True SystemInfo: Mac OS X Version 13.7.1 (Build 22H221) GPU: Radeon Pro 560 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report> <report><version>2</version><sessionid>a3bcdd04940f3e2d67454905</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2024-11-26 04:06:10</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1220-1.300.000.196.Release</buildsignature><categoryid>(AS)olympus.gui.buttons::DecoratedTextButton</categoryid><desyncid>a3bcdd04940f3e2d67454905</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at olympus.gui.buttons::DecoratedTextButton/CreateBounds() at set olympus.gui.buttons::TextButton/htmlText() at olympus.controls::GUIComponent/ConfigUI() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=2859 Client Session Time: 40.83 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,345,0,5858 Modded: True SystemInfo: Mac OS X Version 13.7.1 (Build 22H221) GPU: Radeon Pro 560 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report> <report><version>2</version><sessionid>a3bcdd04940f3e2d67454905</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2024-11-26 04:06:10</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1220-1.300.000.196.Release</buildsignature><categoryid>(AS)widgets.GameEntry.Launcher.controls::LauncherInfoPanel</categoryid><desyncid>a3bcdd04940f3e2d67454905</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties. at widgets.GameEntry.Launcher.controls::LauncherInfoPanel/CreateButtons() at olympus.controls::GUIComponent/ConfigUI() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=2860 Client Session Time: 40.83 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,345,0,5858 Modded: True SystemInfo: Mac OS X Version 13.7.1 (Build 22H221) GPU: Radeon Pro 560 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report> <report><version>2</version><sessionid>a3bcdd04940f3e2d67454905</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2024-11-26 04:06:10</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1220-1.300.000.196.Release</buildsignature><categoryid>(AS)widgets.GameEntry.Launcher::GELauncherMain</categoryid><desyncid>a3bcdd04940f3e2d67454905</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.GameEntry.Launcher::GELauncherMain/LayoutStageElements() at olympus.core.widget::WidgetBase/HandleStageResized() at olympus.core::LayoutManager/PositionWidget() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=2860 Client Session Time: 40.83 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,345,0,5858 Modded: True SystemInfo: Mac OS X Version 13.7.1 (Build 22H221) GPU: Radeon Pro 560 macOS Metal driver 0.0.0.0 Architecture: x86_64 </desyncdata></report> </root>