Forum Discussion
11 years ago
> @HarmonySims280 said:
> egwarhammer I had a chance to get in my game and check things out. Wanted to share them with you. First off, look what was generated. I have not seen this since I installed the mod. I was surprised to see it.
>
> Might want him to check to see if EA changed something that made this happen, I don't know. It's where all those 3 people families came from.
>
>
>
> The majority of the careers assigned had nothing to do with the aspirations and/or traits. ONLY the writer career was correctly assigned, here are some examples. I have no idea if the mod should have chosen better careers or not. This happened before I put in the new career mod. Should I start the game over? I suppose I can have my Sim meet her friends again.
>
> Detective level 7 - aspiration: painter / traits: creative, art lover, outgoing, muser
> Tech guru level 7 - aspiration: chief of mischief / traits: goofball, cheerful, outgoing, dastardly
> Criminal level 4 - aspiration: mansion baron / traits: snob, romantic, perfectionist, business savy
> Athlete level 7 - aspiration: joke star / traits: goofball, self-assured, cheerful, gregarious
> Athlete level 5 - aspiration: mansion baron / traits: snob, materialistic, mean, business savy
> Tech guru level 5 - aspiration: big happy family / traits: good, outgoing, family-oriented, domestic
> Secret agent level 2 - aspiration: chief of mischief / traits: active, mean, hot headed, dastardly
> Tech guru level 10 - aspiration: succesful lineage / traits: cheerful, good, family oriented, domestic
> Secret agent level 4 - aspiration: soulmate / traits: outgoing, romantic, family oriented, alluring.
>
> I was unable to locate who had their jobs changed because I couldn't remember them all. I did have four Sims become unemployed.
>
> Thoughts?
Hey, just FYI, I don't do any GTW career assignment so the "Detective" and "Criminal" you have here are generated by EA, not myself. I never make Sims quit jobs. They retire at Elder but don't quit. I don't change Sim jobs. If they're already employed, I don't do anything with them. Keep in mind that EA has their own employ Sims logic that I don't do anything with. So, it could still do whatever it thinks it is going to do. I am just trying to keep unemployed Sims employed.
For Michief, my logic gives someone the career of Criminal or Secret Agent, for example. They would never get a job of "Tech Guru". A "Popularity" aspiration could get an Athlete job through my code, as I could see someone that likes being popular also like being in the spotlight as an athlete. Tech Guru for the Family trait could've come from me as well. Not a lot of the jobs line-up well for "Family" so there's some stretch for me there. :)
Earlier, you asked about how to slow down the pregnancy/marriage. I also prefer for these to be slower speed. Setting a negative value in Pregnancy Percent Adjustment ("Pregnancy_PercentAdjustment") will help with this. I use -5 to -15 usually, but you could do -20 or -25 even and still see SOME pregnancies and marriage. Version 1.0.8 should allow you to turn all that off altogether and just use marks to have a more direct control over pregnancy and marriages in your town.
> egwarhammer I had a chance to get in my game and check things out. Wanted to share them with you. First off, look what was generated. I have not seen this since I installed the mod. I was surprised to see it.
>
> Might want him to check to see if EA changed something that made this happen, I don't know. It's where all those 3 people families came from.
>
>
>
> The majority of the careers assigned had nothing to do with the aspirations and/or traits. ONLY the writer career was correctly assigned, here are some examples. I have no idea if the mod should have chosen better careers or not. This happened before I put in the new career mod. Should I start the game over? I suppose I can have my Sim meet her friends again.
>
> Detective level 7 - aspiration: painter / traits: creative, art lover, outgoing, muser
> Tech guru level 7 - aspiration: chief of mischief / traits: goofball, cheerful, outgoing, dastardly
> Criminal level 4 - aspiration: mansion baron / traits: snob, romantic, perfectionist, business savy
> Athlete level 7 - aspiration: joke star / traits: goofball, self-assured, cheerful, gregarious
> Athlete level 5 - aspiration: mansion baron / traits: snob, materialistic, mean, business savy
> Tech guru level 5 - aspiration: big happy family / traits: good, outgoing, family-oriented, domestic
> Secret agent level 2 - aspiration: chief of mischief / traits: active, mean, hot headed, dastardly
> Tech guru level 10 - aspiration: succesful lineage / traits: cheerful, good, family oriented, domestic
> Secret agent level 4 - aspiration: soulmate / traits: outgoing, romantic, family oriented, alluring.
>
> I was unable to locate who had their jobs changed because I couldn't remember them all. I did have four Sims become unemployed.
>
> Thoughts?
Hey, just FYI, I don't do any GTW career assignment so the "Detective" and "Criminal" you have here are generated by EA, not myself. I never make Sims quit jobs. They retire at Elder but don't quit. I don't change Sim jobs. If they're already employed, I don't do anything with them. Keep in mind that EA has their own employ Sims logic that I don't do anything with. So, it could still do whatever it thinks it is going to do. I am just trying to keep unemployed Sims employed.
For Michief, my logic gives someone the career of Criminal or Secret Agent, for example. They would never get a job of "Tech Guru". A "Popularity" aspiration could get an Athlete job through my code, as I could see someone that likes being popular also like being in the spotlight as an athlete. Tech Guru for the Family trait could've come from me as well. Not a lot of the jobs line-up well for "Family" so there's some stretch for me there. :)
Earlier, you asked about how to slow down the pregnancy/marriage. I also prefer for these to be slower speed. Setting a negative value in Pregnancy Percent Adjustment ("Pregnancy_PercentAdjustment") will help with this. I use -5 to -15 usually, but you could do -20 or -25 even and still see SOME pregnancies and marriage. Version 1.0.8 should allow you to turn all that off altogether and just use marks to have a more direct control over pregnancy and marriages in your town.
About The Sims 4 Mods & Custom Content
Find expert tips, troubleshooting help, tutorials for mods and custom content, and The Sims 4 patch files in our forum.15,684 PostsLatest Activity: 2 hours ago
Community Highlights
Recent Discussions
- 11 hours ago