The good thing about this patch--loads of stuff that should've been in there from day one (garbageman, firefighters, repo men); and some new features like improved bills.
The bad thing--it takes quite some time to delete all the old mods that I know for sure won't work, go to their respective websites (even if you've got all of them bookmarked in their own folder as I do) download the updated mods, then put them in there; only to learn I forgot a couple of things that are throwing a wrench in the game, quite often ONE CC item I forgot ages ago when deleting a lot of Sim-related CC. And broken CC is one of my biggest headaches.