Forum Discussion

luthienrising's avatar
3 years ago

[OLD] Broken/Updated Mods & CC: Nov. 1 and 22, 2022 Patches

This is now an old thread. The next one is https://forums.thesims.com/en_US/discussion/1005964/broken-updated-mods-cc-jan-17-2023-kits-patch/p1


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Broken/Updated Mods & CC: Nov. 1 and 22, 2022 Patches

This topic is for collecting reports on mod and custom content status after the November 1 and 22, 2022 patches. Most mod updates are reported here; updates that only add a translation and non-broken CC updates generally aren't.

A few notes to keep this thread helpful for others and manageable for me:

  • This is not a help thread. If you need help finding out what mod broke, read the lists!, do a 50-50 (see later this post for link to instructions), then if needed visit one of the Discord support servers:

    • Sims After Dark: https://discord.gg/RqPqCdBsdF
    • Deaderpool: https://discord.gg/z9qPtWU

    If you can't use Discord for some reason, this is still not a support thread. Start a new thread.
  • Please don’t report mods as cleared for the patch UNLESS you are the creator or their representive or you have a link to where the creator reported this.
  • Please don’t ask about mods. If there's an answer about the mod or modder, it's on page 1.
  • DO NOT mention or hint at mods that break Forum rules (NSFW/18+, etc.).
  • Fully test mods before you report them broken (instructions below). When you report them broken, tell me how they are broken and how you tested. I cannot list mods as broken without this.

Thank you for helping keep this list working! Your support keeps information flowing to Simmers in many places online beyond here.


GAME-RATED CONTENT ONLY
Mods that breaks the T-for-Teen game rating CANNOT be named or discussed in these official Sims forums. It’s against Forum Rules. Some creators of these mods also won’t be reported here depending on how sending you to their content works. Please see creators’ own social media.

Also not listed: Mods/CC by people who copy other people’s mods/CC, copy other companies’ copyrighted content or trademarks, pirate software or openly support software piracy, do not release free public updates within a reasonable time (3 weeks for CC), or are otherwise not in compliance with EA's policy on mods.


TESTING FOR BROKEN MODS
Before reporting a mod is broken, test it:

  • Back up your saves in case you save over or corrupt a favorite file while you’re testing.
  • Remove everything else from your Mods folder. Leave only the mod being tested. This is the only way to be sure that the problem is not a conflict between mods.
  • Delete the localthumbcache file. This step is important because the file holds the memory of mods. If you don’t delete it, you could still just be seeing a mod conflict or different broken mod.
  • Open your game and test to see if the mod is doing what it should. If it’s still broken, please let me know! Tell me how it’s broken and how you tested it, and let the creator know too.
  • To test if a last exception (LE) is being generated and why, you can use TwistedMexi’s Better Exceptions and/or Deaderpool's core MC Command Center files. These files rarely break after game updates. If you need help reading an LE, please head to a Discord server (see below). The Forums are an extremely awkward place for LE support, and this is not a support thread.



    OTHER USEFUL LINKS

    • The previous broken mods thread, for things that were broken/updated before this
    • DIY Troubleshooting Library (by NeedsCoffee4That/Sims After Dark), including how to test "vanilla" and the 50-50 method for identifying which CC and mods are broken
    • Answers HQ (AHQ), for game bug reports
    • CC update news on Discord: Creator Musings: https://discord.gg/qxz5Kn5 (not a support server!)



    Overwolf/CurseForge
    For more on the new mod platform and who's on it, see my mini Overwolf/CurseForge FAQ: https://forums.thesims.com/en_US/discussion/1004154/a-mini-overwolf-curseforge-faq#latest
  • 289 Replies

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    • vvren's avatar
      vvren
      Rising Adventurer
      3 years ago
      "Lorea;c-18219115" wrote:
      "vvren;c-18219111" wrote:


      Yes I use MCCC and it is working fine for me. I am pretty sure it does, because my sim was obsessed with empty trash can, and now she doesn't even touch it.

      Try to put it into Overrides folder and see if it helped.


      I put it into the Overrides folder. At first I was very happy that he didn't empty the half-full garbage can, then I noticed that there was just no bin outside. :D Unfortunately, when I bought a bin, sim already ran out with the garbage. :(



      I usually play in apartments but I just tested it in other lot and I have no this problem there either. so I guess it is one of your clean autonomy mods doing that :(
      I use balanced life by vicky sims. So it isn't that one
    • Loreafun's avatar
      Loreafun
      Rising Veteran
      3 years ago
      "vvren;c-18219120" wrote:
      "Lorea;c-18219115" wrote:
      "vvren;c-18219111" wrote:


      Yes I use MCCC and it is working fine for me. I am pretty sure it does, because my sim was obsessed with empty trash can, and now she doesn't even touch it.

      Try to put it into Overrides folder and see if it helped.


      I put it into the Overrides folder. At first I was very happy that he didn't empty the half-full garbage can, then I noticed that there was just no bin outside. :D Unfortunately, when I bought a bin, sim already ran out with the garbage. :(



      I usually play in apartments but I just tested it in other lot and I have no this problem there either. so I guess it is one of your clean autonomy mods doing that :(
      I use balanced life by vicky sims. So it isn't that one


      I tested it with just MCCC and your mod in my game.. Are you sure there isn't some custom setting in your MCCC that disables it from taking out the trash? So, in a house sims don't empty the half-full garbage can, but empty the full one out with just your mod and MCCC in your game?
    • vvren's avatar
      vvren
      Rising Adventurer
      3 years ago
      "Lorea;c-18219122" wrote:

      I tested it with just MCCC and your mod in my game.. Are you sure there isn't some custom setting in your MCCC that disables it from taking out the trash? So, in a house sims don't empty the half-full garbage can, but empty the full one out with just your mod and MCCC in your game?


      I didn't change any tuning settings in MCCC, and I had this emptying problem after every small trash in a can this morning (not even half fully with trash) and after I began to use the mod I have no anymore. So I am sure it helped. And I have more than 400 mod in my library.

      May the problem be in your save file? Or your MCC settings?
    • Loreafun's avatar
      Loreafun
      Rising Veteran
      3 years ago
      "vvren;c-18219124" wrote:
      "Lorea;c-18219122" wrote:

      I tested it with just MCCC and your mod in my game.. Are you sure there isn't some custom setting in your MCCC that disables it from taking out the trash? So, in a house sims don't empty the half-full garbage can, but empty the full one out with just your mod and MCCC in your game?


      I didn't change any tuning settings in MCCC, and I had this emptying problem after every small trash in a can this morning (not even half fully with trash) and after I began to use the mod I have no anymore. So I am sure it helped. And I have more than 400 mod in my library.

      May the problem be in your save file? Or your MCC settings?


      I also have a lot of mods, but for testing you have to remove them and delete the localthumbcache file, because the other mods can interfere. That's why I asked if you tried it that way with JUST your mod and MCCC - If it works that way for you, then the problem is in my game.
    • vvren's avatar
      vvren
      Rising Adventurer
      3 years ago
      I just tested
      "Lorea;c-18219128" wrote:

      I also have a lot of mods, but for testing you have to remove them and delete the localthumbcache file, because the other mods can interfere. That's why I asked if you tried it that way with JUST your mod and MCCC - If it works that way for you, then the problem is in my game.


      I just tested it without any other mod. Just MCCC and this one in new save. cache cleaned and it is ok.



      She doesn't touch the can untill it's full. Not in this stage on a pic. But fully full (next stage)
    • Loreafun's avatar
      Loreafun
      Rising Veteran
      3 years ago
      "vvren;c-18219135" wrote:
      I just tested
      "Lorea;c-18219128" wrote:

      I also have a lot of mods, but for testing you have to remove them and delete the localthumbcache file, because the other mods can interfere. That's why I asked if you tried it that way with JUST your mod and MCCC - If it works that way for you, then the problem is in my game.


      I just tested it without any other mod. Just MCCC and this one in new save. cache cleaned and it is ok.



      She doesn't touch the can untill it's full. Not in this stage on a pic. But fully full (next stage)


      Thanks, then I have to figure out what's the problem. I make a fresh start. :)
    • Loreafun's avatar
      Loreafun
      Rising Veteran
      3 years ago
      "vvren;c-18219140" wrote:
      Good luck ☺️



      I found the reason. I had to turn off autoclean in MCCC Settings, then it works. But this makes sim want to clean up the puddle and the toddler's mess less. I have yet to choose which one is more important, but now the mod is working. :)
    • "irishdragon7;c-18219088" wrote:
      Hello,
      Tralfaz has updated Radiophobe's Zodiac Signs 2.3 https://modthesims.info/d/673238/radiophobe-s-zodiac-signs-2-3-adopted.html


      Ah - it's got its own page now!


      Mod Updates





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      Patch day! New thread is here: https://forums.thesims.com/en_US/discussion/1005964/broken-updated-mods-cc-jan-17-2023-kits-patch/p1


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