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6 years ago
Sure, here's a picture. Yes, I also noticed compressed textures don't seem to work right in CAS with this new version of the skintone. Oddly, they seem fine with old versions. Skininator always let creators import either uncompressed or DXT5 texture for the CAS image but the new version will save them uncompressed only. This overlay thing seems to be unrelated but who knows.
Edit: The above about uncompressed textures only applies to the main skin textures - for overlays Skininator has always used only one RLE2 texture. As I recall testing indicated the uncompressed overlay textures aren't used. I just tested whether including an uncompressed overlay texture made a difference and it doesn't seem to. In fact, when I tried including only an uncompressed overlay texture I got the checkerboard and question mark missing texture effect both in CAS and in game.
Picture
Edit: The above about uncompressed textures only applies to the main skin textures - for overlays Skininator has always used only one RLE2 texture. As I recall testing indicated the uncompressed overlay textures aren't used. I just tested whether including an uncompressed overlay texture made a difference and it doesn't seem to. In fact, when I tried including only an uncompressed overlay texture I got the checkerboard and question mark missing texture effect both in CAS and in game.
Picture
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