Forum Discussion
9 years ago
This is a a txt of my computer specs: https://dropbox.com/s/55580dkf05wkg26/DxDiag.txt?dl=1
This is a txt of my lower end test computer specs: https://dropbox.com/s/ifxvr95xpstv0mb/DxDiag_LowerEnd.txt?dl=1
I ran the fps cheat using my computer with high graphics settings and my frame rate is consistently running over 110 fps except for the brief moment where it falls to about 50 fps and the objects stutter.
I ran the fps cheat on a lower quality test computer with high graphics settings with an average fps of about 30. At that fps the object was spinning smoothly. That computer had a momentary decline in fps to about 20 that coincided with the stutter.
I altered the graphics settings on my lower quality test computer and it can run both objects with minimal stutter (although stutter does rarely occur). At this setting I was also able to move the mouse without disturbing the animation which was not possible with my higher end computer on normal graphics settings or on the low end computer with normal settings. In general, moving the view around disturbs the rotation animation no matter which computer I use. Only lowering the settings caused an improvement to that problem.
If there is any more information I can provide about this animation problem I'm happy to. It doesn't seem to be related to absolute fps as much as it's related to relative fps. The only thing that seems to fix it is altering game settings to unacceptably low graphic quality but even that does not fix this problem completely.
This is a txt of my lower end test computer specs: https://dropbox.com/s/ifxvr95xpstv0mb/DxDiag_LowerEnd.txt?dl=1
I ran the fps cheat using my computer with high graphics settings and my frame rate is consistently running over 110 fps except for the brief moment where it falls to about 50 fps and the objects stutter.
I ran the fps cheat on a lower quality test computer with high graphics settings with an average fps of about 30. At that fps the object was spinning smoothly. That computer had a momentary decline in fps to about 20 that coincided with the stutter.
I altered the graphics settings on my lower quality test computer and it can run both objects with minimal stutter (although stutter does rarely occur). At this setting I was also able to move the mouse without disturbing the animation which was not possible with my higher end computer on normal graphics settings or on the low end computer with normal settings. In general, moving the view around disturbs the rotation animation no matter which computer I use. Only lowering the settings caused an improvement to that problem.
If there is any more information I can provide about this animation problem I'm happy to. It doesn't seem to be related to absolute fps as much as it's related to relative fps. The only thing that seems to fix it is altering game settings to unacceptably low graphic quality but even that does not fix this problem completely.
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