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oreosimmer01's avatar
oreosimmer01
New Scout
4 years ago
Solved

search bar in build mode crashes my game

Hi

Every time I want to search up something to buy in build mode, the search bar will freeze up and then crash my game once I type one letter in. This has been going on for a couple of months now and it is really frustrating. I do have mods/cc but they are all up to date and work perfectly. Please, any help would be greatly appreciated.

Thanks

  • luthienrising's avatar
    luthienrising
    1 year ago

    @anonymouslyaye 

    Most people don't come back to say which file broke their search, but these are ID'd so far:

    • kia_dabarbie SZA posters
    • MDN Hickeringil Grill Set Ultra Modern
    • SovaSima Arch 1
    • thepancake1 and MizoreYukii's Color Sliders (go get the current version, but also check the current Broken Mods list)
    • {BarbieSimz} Tufted Rugs Vol.1
    • {BP} VINTAGE SET_FIREPLACE
    • {BP}_PIN UP BEAUTIES_ FRAME
    • {BP}_EVERENDING STORY BOOK
    • {BD} VINTAGE SET_VINTAGE PHONE
    • one or more of these: {BP}_SHADOW WITHIN_END TABLE, SHADOW WITHIN_COFFEE TABLE, SHADOW WITHIN_COUCH, SHADOW WITHIN SET_ART, SHADOW WITHIN_SHADOW RUG, SHADOW WITHIN_MURAL.package

    • 4-20_WeeksPregnancyPoster_{{thesimfanaticlove}},
    • Hockey Starlet - VAULT Pro-Level Mini Bar (Refurbished)

     

    These are reported but not tested by me:

    • {BOOP} Dragon Rug and Statue
    • [LyugLxADORA] sparklers decorations

    [updated with new candidates February 2, 2026]

88 Replies

  • crinrict's avatar
    crinrict
    Hero+
    2 years ago
    @FnafGeek101 If it works without them, then you need to figure out if there's a conflict between the mods that you are using or if there's a bug with the updated versions.

    Try 50/50 to find out which mod/cc is causing the crashes.
  • FnafGeek101's avatar
    FnafGeek101
    Rising Traveler
    2 years ago

    I updated my mods the ones mentioned in there are updated. Yesterday I went into the game without my mods on and it worked i could search but it crashes when my mods are on. And yes I delete my localthumbcache file I do that all the time. And I repaired my game already. 

  • crinrict's avatar
    crinrict
    Hero+
    2 years ago
    @FnafGeek101 Have you removed the mods mentioned in the LE ? There's several in there.

    Does it happen at all if you move your mods folder to the desktop and delete the localthumbcache file then test on a new save game (or a backup of your save) ?
  • FnafGeek101's avatar
    FnafGeek101
    Rising Traveler
    2 years ago

    Please help when in building mode on sims 4 I try to search on the search bar my game freezes and crashes.

    Spoiler
    <?xml version="1.0" ?><root>
    <BetterExceptions><BEversion>v3.11</BEversion><WasBlank>True</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>13919b54a76c79a464912ac3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-06-19 23:51:01</createtime><buildsignature>Local.Unknown.Unknown.1.98.158.1020-1.300.000.163.Release</buildsignature><categoryid>injector.py:26</categoryid><desyncid>13919b54a76c79a464912ac3</desyncid><systemconfig/><screenshot/><desyncdata>[BE Interceptor] BE intercepted this error from a separate mod log so that it can scan for the issue. (AttributeError: 'NoneType' object has no attribute 'min_lod_value')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "Server\areaserver.py", line 118, in wrapped&#13;&#10; File "Server\areaserver.py", line 114, in finally_wrap&#13;&#10; File "Core\sims4\utils.py", line 157, in wrapper&#13;&#10; File "Server\areaserver.py", line 371, in c_api_client_connect&#13;&#10; File ".\UnlimitedJobsPlus\turbolib2lite\utils\injector.py\injector.py", line 25, in _wrapped_function&#13;&#10; File ".\UnlimitedJobsPlus\turbolib2lite\events\zone_spin.py\zone_spin.py", line 84, in _turbolib_on_late_zone_load&#13;&#10; File "C:\Users\jvict\Documents\Sims 4 Python Script Workspace\My Script Mods\SNBFC\Scripts\simrealist_snbfc\injector.py", line 11, in _inject&#13;&#10; File "C:\Users\jvict\Documents\Sims 4 Python Script Workspace\My Script Mods\SNBFC\Scripts\simrealist_snbfc\util_callbacks.py", line 53, in re_do_zone_spin_up_callbacks&#13;&#10; File "C:\Users\jvict\Documents\Sims 4 Python Script Workspace\My Script Mods\RE\Scripts\simrealist_re\injector.py", line 28, in _wrapped_function&#13;&#10; File "C:\Users\jvict\Documents\Sims 4 Python Script Workspace\My Script Mods\RE\Scripts\simrealist_re\util_callbacks.py", line 53, in re_do_zone_spin_up_callbacks&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\utilities\nisa_injector.py", line 12, in _wrapped_function&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\wickedpervs\interactions.py", line 680, in _nisa_watchmen&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\utilities\trackers\loading.py", line 56, in nisa_game_loaded&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\utilities\hazard_detector.py", line 183, in _nisa_watchmen&#13;&#10; File "lot51_doorbell/utils/injector.pyc", line 39, in _inject&#13;&#10; File "lot51_doorbell/injections.pyc", line 29, in lot51_doorbell_on_zone_loaded&#13;&#10; File "src/control_any_sim/util/inject.py", line 10, in _inject&#13;&#10; File "src/control_any_sim/util/game_events.py", line 84, in canys_zone_do_zone_spin_up&#13;&#10; File ".\BasementalGangs_6.20.57-PUBLIC\BasementalGangs\utilities\injector.py\injector.py", line 18, in _wrapped_function&#13;&#10; File "Server\sims\masked\6.20.57\errorlogging.py", line 47, in bmg_error_waiting&#13;&#10; File ".\BasementalDrugs_7.17.161-PUBLIC\Basemental\utilities\injector.py\injector.py", line 21, in _wrapped_function&#13;&#10; File ".\BasementalDrugs_7.17.161-PUBLIC\Basemental\utilities\changing_world\price_handler.py\price_handler.py", line 78, in bmd_update_drug_prices&#13;&#10; File ".\BasementalDrugs_7.17.161-PUBLIC\Basemental\utilities\logging\errorlogging.py\errorlogging.py", line 72, in bmd_error_waiting&#13;&#10; File ".\BasementalDrugs_7.17.161-PUBLIC\Basemental\utilities\logging\version_handling.py\version_handling.py", line 118, in create_version_log&#13;&#10; File "Server\sims\masked\v178.2\injector.py", line 26, in _wrapped_function&#13;&#10; File "Server\sims\masked\v178.2\zone_spin.py", line 100, in _turbolib_on_late_zone_load&#13;&#10; File "Server\zone.py", line 598, in do_zone_spin_up&#13;&#10; File "Server\time_service.py", line 117, in update&#13;&#10; File "Server\scheduling\masked\simulation\unclog\__init__.py", line 25, in _wrapped_function&#13;&#10; File "Server\scheduling\masked\simulation\unclog\__init__.py", line 53, in _gtu_on_sim_timeline_simulation&#13;&#10; File "Server\scheduling.py", line 221, in simulate&#13;&#10; File "Server\elements.py", line 385, in _resume&#13;&#10; File ".\WickedWhims_v178.2\turbolib2\events\sims.py", line 133, in _turbolib_sim_startup_sim_gen&#13;&#10; File "Server\sims\sim.py", line 2889, in _startup_sim_gen&#13;&#10; File "Server\traits\trait_tracker.py", line 1172, in on_sim_startup&#13;&#10; File "Server\traits\trait_tracker.py", line 1048, in _add_buffs&#13;&#10; File "Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "Server\objects\components\buff_component.py", line 344, in add_buff&#13;&#10; File "Server\buffs\buff.py", line 1171, in on_add&#13;&#10; File "Server\buffs\buff.py", line 1219, in apply_all_loot_actions&#13;&#10; File "Server\interactions\utils\loot.py", line 562, in apply_to_resolver&#13;&#10; File "Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "Server\interactions\utils\loot_ops.py", line 379, in _apply_to_subject_and_target&#13;&#10; File "Server\sims\occult\sim_info_with_occult_tracker.py", line 74, in add_trait&#13;&#10; File "Server\traits\trait_tracker.py", line 83, in add_trait&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\wickedpervs\sex_framework\injections\trait_tracker.py", line 30, in nisa_add_trait&#13;&#10; File "E:\\Python3_7_0\\version_vault\\LL\LL_3_3ie\NisaK\patches\traits\injections\trait_tracker.py", line 21, in nisa_add_fake_trait&#13;&#10; File "C:\Sims 4 Python Script Workspace (3.7)\My Script Mods\LifeMilestones\Scripts\Lumpinou_LifeMilestones_Injector\Lumpinou_Injector.py", line 6, in _inject&#13;&#10; File "C:\Sims 4 Python Script Workspace (3.7)\My Script Mods\LifeMilestones\Scripts\Lumpinou_LifeMilsetones_Injections.py", line 372, in lumpinou_milsestones_ckeck_on_game_adding_trait&#13;&#10; File "Server\traits\trait_tracker.py", line 556, in _add_trait&#13;&#10; File "E:\Builds\MCCC_2023_3_0\mc_cmd_center\mc_utils.py", line 201, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_2023_3_0\mc_cas\mc_cas_inject.py", line 180, in inject_can_add_trait&#13;&#10; File "Server\traits\trait_tracker.py", line 331, in can_add_trait&#13;&#10; File "Server\traits\trait_tracker.py", line 1573, in _has_valid_lod&#13;&#10;AttributeError: 'NoneType' object has no attribute 'min_lod_value'&#13;&#10;rtim=0&#13;&#10;Client Session Time: 237.56&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 12,208,0,5465&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 31.0.101.4032, GUID: D7B78E66-D909-11CF-4C7C-D9A9ACC2D235&#13; &#10;</desyncdata></report>
    </root>

    Edit By Crinrict: Added Spoiler Tags

  • It's going to boil down to a bad mod file somewhere. It either needs to be updated or removed. @OreoPrince50113 is right. I went through the same thing. I had to filter through my mods, bit by bit, before I found the culprit. Once I got rid of it, the game no longer had crashing issues.

  • jpkarlsen's avatar
    jpkarlsen
    Hero (Retired)
    4 years ago

    @oreosimmer01 

    Move your Mods folder to the Desktop and delete localthumbcache.package. Then test the game
    If it works now check for updates to your Mods and CC. Add it back a little at a time while testing until you have found all that are broken.

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