Forum Discussion
6 years ago
"_orangemittens_;c-17327059" wrote:
Hi @SimGuruTwoLegs, thank you for this patch and the link to more information. Is there any reason for us to add a batch-fix to Sims 4 Studio that will remove bones that correspond to deco slots past the 180 limit? Going forward, should we stop adding a corresponding bone to deco slots?
Our main goal throughout the cycle of Sims 4 has been to develop a tool (Sims 4 Studio) that makes game-safe custom content - packages that won't end up being non-compliant later on because they aren't in sync with the game's code conventions. Our secondary goal has been to help people make their content so it is compliant with the current version of the game and patch-proof. Your advice on how we can best work with the bone limitation is appreciated.
My recommendation would be to adhere to the 180 bone limit with slots all having a corresponding bone in the rig. This is future proof and mimics our internal tools that only allows creating a slot that has an associated bone. Exceeding 180 walks into the caveats that I've mentioned above -- it works if slotted objects are decorative and have no interactions but otherwise start causing some gameplay behavior mishaps.
"RedFactionFR;c-17325646" wrote:
> @SimGuruTwoLegs said:
> The bone limit for a rig is 180
Hi @SimGuruTwoLegs . I don't think I will get a better opportunity to talk to you in the future so I'm taking a last shot :)
I have been trying to figure out about this 180 bones limit for a long time.
Maybe you saw the message I sent you on Scumbumbo Werld's discord in May or even the ticket I opened (https://answers.ea.com/t5/Technical-Issues-PC/Crash-to-desktop-upon-sims-rendering/td-p/7927298) to the developpers' attention in June.
I am very eager to know more about this limitation and the technical reason behind it.
Getting rid of it would lead to amazing new possibilities so I'm crossing my fingers for a good news on your side !
Cheers!
Sorry, there are no plans to raise the limit, as doing so would impact performance for everyone. This is a bit different from, say, increasing max instantiated Sim count where only players that opted into using mods to doing so would be impacted.
"LuvMySimz;c-17327474" wrote:
@SimGuruTwoLegs - What about counters? Those are the main furniture object that people add custom deco slots to it. Does the 180 limit counts for the whole 10 counter shapes or can each shape have 179 deco slots? The limit is a bit confusing when it comes to kitchen counters or island counters with more shapes in one package.
If I'm not mistaken, each individual shape has its own rig, so each should be able to have 180 bones. Though to be clear, bones are used for more than deco slots. For example, counterModIn_rig (inside corner for the modern counter I think) uses 18 bones for non-deco slot purposes, leaving 162 bones available for deco slots or other purposes.
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