Re: [FIXED] Save Error 22
I too was having the Error 22 come up these last few days. I play on Xbox One console also in case it matters to others. I feel like there is a secondary indicator and perhaps a fix- at least so far. The reset and the clear the memory didn’t do the trick for me. What I discovered is that there were some abnormally large Lots that were being saved. The typical Lot was being saved at around 250 KB but these Lots were being saved at 4-6 MB... a staggering difference! And not due to the ‘stuff’ in the lot, not the size of the lot either. As I was deleting all of my saved lots in the gallery I noticed there were a few of these crazy big Lots, and it was also where the game I was not able to save was being played. I don’t know how long the abnormality of my saved Lot had been there before the error. I had been able to play and save normally on a different save, and so I wanted to see what would happen if I put in one of these super-sized Lots in, not even the Lot that I was playing on, sure enough it crashed on me. Obviously nothing scientific about my experience, but after checking my Lot storage size on the save that I am now on, and saving the lot a few times and getting normal file sizes, I think it’s worth taking a look at if any of the Lots that are being used in the files that keeps crashing are Super-sized, not just the ones you imported, as in my case it was both. It’s certainly connected to artwork/ pictures as others have mentioned,as these Lots were full.
A tip while trying these ideas out is to make sure you don’t try to save on a file you aren’t willing to lose. Use a new one. In my case a empty slot was created by the first of the error 22’s, I’m lucky that I tend to save each game I play on 2 separate saves, alternating so I lost about a day of progress. The bad news is that I couldn’t even get into the Build mode without it crashing, so once it’s on your map, I’d say try to just download something as a replacement over the suspected Lot without entering build mode.
This also addresses the root of the 22 error - it’s just too big, then causes the ‘memory to be full’. I’d be interested to know of anyone who has better technical knowledge of the Sims file saving, and if this big file size has been noted in others. I haven’t read about it, and looked a bit while trying to stop my Error 22. So EA and Sim team, what about these Super-Sized saves?? Good luck to all, hope this can help you at least be on the lookout for the problem files.