Forum Discussion
I'm not entirely sure. I've been in build mode working on an uninhabited house. I feel like it happens most of the time when I'm moving the camera around, but I know at least once it happened while resizing and placing a piece of furniture.
- Bluebellflora6 years agoHero+@Aldriona
I wonder if you're having the same issue as the 16" MBPs. Have a look at the opening post in this thread and see if your issues are the same and if the workarounds help, It would be great to know - https://answers.ea.com/t5/Technical-Issues-Mac/NEED-INFO-Problems-playing-Sims-4-on-the-16-quot-MacBook-Pro/m-p/8750583#M27203
Do you have a LastCrash file in your Sims 4 folder? If so please could you attach it to a post here. - 6 years ago
I went through the 16" Macbook thread and agree that my problems looked similar, so I tried the proposed workarounds. None of them worked, and none even did so much as improve performance. Game now freezes within 5–10 minutes of gameplay.
By now, I can attest that moving the camera causes it. It doesn't happen the first time I move the camera, but around that 5–10 minute mark, even the slightest pan or rotation locks up the graphics and sometimes causes tearing. It still does not generate a LastCrash file, nor does it crash the rest of my computer. At this point, the game is completely unplayable.
- Bluebellflora6 years agoHero+
- 6 years ago
It was happening consistently in any lot I opened, especially if I tried to build there. It was far worse on lots I had edited myself, especially when I tried to use the new feature of windows overlapping on tiles, but I had this happen throughout Willow Creek and Oasis Springs.
I say "was happening consistently" because as I was going through to test more lots, specifically San Myshuno since the 2016 Macbook thread indicated it might be a particular problem, I only had this happen once: on my edited version of the Goth family house in build mode. The only thing that was different between these loads/plays and previous ones is that I had turned off my f.lux filter (a third-party app which reduces the amount of blue light produced by my computer screen at night). Even during daytime, this filter is technically active unless you either disable it or quit f.lux. With the filter off, I was able to go into any lot I wanted in build mode, bog it down with as many items and swatches as I could think of, and wheel the camera around in all directions. The only time I had it lock up was when I tabbed out of the fullscreen game to check something else while I was working on the Goth house. I've had problems with tabbing out and back into the fullscreen game plenty in the past, so I don't think it's directly related to the issue at hand.
I don't think there's a fundamental problem with the f.lux app—when I closed the game, turned the filter back on, and reopened the game, I was able to be just as aggressive, even on lots that had frozen on me in under 2 minutes before—but it seems plausible that it was causing some issues since all but a few were strictly graphics-related. Might also explain why resetting the PRAM/NVRAM didn't work for me. Curious to know if anyone else experiencing problems is using this or even the built-in nighttime filters in macOS.
I haven't yet tested all the lots, just the ones that were giving me trouble + a couple of City Living default apartments, and I've done about half an hour of glitchless play in live mode at this point, which is more than I'd gotten before.
- Bluebellflora6 years agoHero+@aromanticace
Seems very likely the flux app is a major cause. Anything that overrides the OS settings and affects graphics is a likely candidate. I only referenced the 16" MBP thread because you have the last 15" model and have similar, but not identical, hardware.
Thanks for all the really useful info, great to know 🙂