Help - game gone laggy - drama node???
hi everyone
game has been fine - i run all expansions bar two game packs and game is fully up to date. all custom content as far as im aware is up to date.
the game has just started going really laggy and i got this exception error file
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>71253c134c57794f5c295c56</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-31 01:23:29</createtime><buildsignature>Local.Unknown.Unknown.1.48.94.1020-1.200.000.377.Release</buildsignature><categoryid>drama_scheduler.py:752</categoryid><desyncid>71253c134c57794f5c295c56</desyncid><systemconfig/><screenshot/><desyncdata>[jjacobson] Exception while scoring DramaNodes: (RuntimeError: generator raised StopIteration) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\ 4.3.5.137k\turbolib\injector_util.py", line 22, in _wrapped_function File ".\ 4.3.5.137k\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "E:\Modsbyme\Sims 4 Python Script Workspace (3.7)\Sims 4 Python Script Workspace\My Script Mods\Example Mod\Scripts\injector.py", line 11, in _inject File "C:\Users\Francesca\Documents\Electronic Arts\The Sims 4\Mods\SimulationLagFix.ts4script\SimulationLagFix.py", line 31, in update original(self, time_slice) File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 771, in _process_scoring_gen File ".\ 4.3.5.137k\turbolib\injector_util.py", line 22, in _wrapped_function File ".\ 4.3.5.137k\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 806, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 560, in score_and_schedule_nodes_gen File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 1074, in schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 763, in _select_time File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 979, in _select_time_based_on_schedule File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 891, in get_final_times_based_on_schedule StopIteration The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 765, in _process_scoring_gen File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 752, in _score_and_schedule_drama_nodes_gen RuntimeError: generator raised StopIteration rtim=0</desyncdata></report>
</root>
any help would be really appreciated!!!