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SDPhantomGamer
7 years agoSeasoned Scout
What kind of system are you playing on? When you click on an object to bring up the interaction menu, the game has to load up the entire list and filter though actions based on situation, reputation, mood, etc. Objects with a larger number of interactions inherently take longer to process. In all, this effect is compounded on slower systems that may struggle handling this and other background tasks simultaneously.
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