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leoparduniverse7's avatar
leoparduniverse7
New Traveler
2 days ago

loading finishes before objects even finishes rendering

the loading screen to the household finishes too soon, and objects barely finishes rendering. i must wait for a min for the objects to fully render, like sometimes the objects are blurred out, doors not rendered yet, the ground terrain not rendered yet. and when sending my sim to eat a meal, the plate or that item disappears so that it can render and sometimes, its just so awkward, looking at a sim eating the air, so i need to wait until it renders the plates.

note: this is a laundry list bug tip for the upcoming patch, not an urgent help.

3 Replies

  • leoparduniverse7​  The new update will almost certainly break some mods, as every major update does.  I have no idea how many it'll break, but generally speaking, the pre-expansion updates break more than the ones that are released at other times.

    There will probably be new features too, as that usually happens with pre-EP updates.  But I don't have any special insight into that.

  • do you know if the update tomorrow will break mods and weather they add a new feature or not, or just a bug fix. i have 300 mods.

  • leoparduniverse7​  The laundry list is determined by Maxis developers; it's not something for which you can request additions.  And this doesn't actually sound like a bug so much as design you don't like.

    Loading a save has multiple components.  The graphics rendering is only part; the rest involves pulling data from the drive(s) and loading it into memory.  If your processor is much more capable than your graphics card or chip, then the CPU could have finished its tasks before the GPU.  And given that the general goal is to have shorter loading times, I can see how the game might be designed to allow the user to play as soon as the lot is in fact playable, even if the graphics rendering is still catching up.

    I'm honestly not sure what you'd have the game do here.  If you don't want to play until every object is rendered, then don't, just wait for it, pretend you're still stuck on a loading screen.  People who don't care as much about this can play right away instead of being forced to wait too.

    If you want object loading to happen faster, get a faster GPU or figure out why yours isn't performing as expected.  I don't mean to be flippant, but this isn't a problem on higher-end hardware, provided there aren't an excessive number of objects on the lot.  So it's not simply the fault of the game engine, although the engine could certainly have at least something to do with it.