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SiAli's avatar
SiAli
Seasoned Newcomer
26 days ago

Misaligned Cursor in Docked Window

Hi, 
I've had this problem for a few years already so I'm not sure when it started. It's become quite bothersome because I only play The Sims 4 in this manner but the misaligned cursor is highly infuriating to deal with.

If you play the Sims 4 in a docked window (meaning the game window is fixed to one side of the screen / one half the screen), the cursor is severely misaligned.

For example, on the main menu screen to open the options, I have to actually click about 2-3cm below the ellipsis (the three dots) for it to open. When in-game, in order for me to click on the cellphone, my cursor needs to be about 1-2cm above the cellphone and the same thing applies for the needs, job window etc. 

This happens both with and without mods. Entering and exiting fullscreen does nothing and changing the UI scale also does nothing. 

5 Replies

  • SiAli​  What resolution is the game using (in the graphics options), and what resolution is your screen?  Does it help to resize the window to basically this same size but not have it docked?  As in, I'm wondering whether the problem is the size or placement or the fact that the window is docked.  Even if you don't want to change how you play, it's a useful test.

  • SiAli's avatar
    SiAli
    Seasoned Newcomer
    25 days ago

    Hi, so my screen's native resolution is 1920x1080 and the game window in both docked mode and non-docked (because the game automatically retains that resolution irrespective of being docked) is 958x1008. 

    Based on what you're suggesting, it seems that the minute the game window width goes below  1000 the cursor becomes misaligned. The closest to a docked window size I can get using just in-game settings is 1280x1024 but this takes up the vast majority of the screen - I may as well just play in fullscreen/native in this regard. The in-game setting below that 958x1008 is a window of 1024x768 which is equivalent to a window being docked in a corner. That corner-docked size is fine I've I'm working on multiple things and just having the game running and easy to swap to but I rarely work like this; if I'm needing to use corner-docking then I need all 4 corners so the game won't be running. 

  • SiAli​  Sorry for the late reply; I've been away from the forums for a couple days.

    If you want to try DirectX 9 mode, it's a check box in the graphics options, in the lower-right corner.  I don't know whether it would be affected, but there are definitely a few issues with DX11 mode that don't show up in DX9 mode.

    Other than that, do you have an Nvidia graphics card?  If so, you might have success telling the GPU to render the game at a higher resolution through DSR (dynamic super resolution).  I don't know whether it'll work, but you could apply the setting in the Nvidia Control Panel, maybe in the Nvidia App as well.  1.78x translates to 2560x1440 on a 1080p screen; 4x is 3840x2160.  You would of course be playing at a lower resolution than that due to the docking, but it might get you above the threshold where the cursor is misaligned.

    If you have the Nvidia Control Panel, right-click the desktop, select the CP, choose Manage 3D Settings > Program Settings, find ts4_x64 on the list, and choose the DSR setting you want to use.  If you use DirectX 9 mode, choose ts4_dx9_x64; ts4_x64_fpb is for the Memory Boost version.

  • SiAli's avatar
    SiAli
    Seasoned Newcomer
    19 days ago

    Hi puzzlezaddict​, no worries about the replies; I don't get notifications or emails about the forums so I check back here when I remember. 

    I have an intel, not an NVidia. But strangely DirectX 9 'fixes' the misaligned cursor when the game is docked. 👍

    Thank you for the suggestions 😄

  • SiAli​  Do you want to try to fix DX11 mode, or are you satisfied, for now at least, with how the game runs in DX9 mode?  I can ask around for more ideas and see whether others have the same issue, although I don't personally have an Intel iGPU to test on at the moment.